Yesterday Rocket League got a big patch that was released on all platforms. But the Nintendo Switch version was important in particular, as today’s patch notes reveal. The new patch, v1.40, improves resolution in Rocket League when in portable mode on the Switch. You can check out the full patch notes below. [Nintendo Switch] Reduced the default Controller Deadzone to 0.15 from 0.3 to better utilize Joy-Con analog sticks Reduced volume of the Batmobile Goal Explosion [Nintendo Switch] Adjusted world detail to improve average resolution in Handheld Mode Optimized the following maps for Nintendo Switch and PC: Utopia Stadium (all variants), Farmstead. Maps are optimized on PC when using âPerformanceâ World Detail setting Improved the field texture visuals for the following maps on Nintendo Switch and PC: Championâs Field, Wasteland. Visual improvements on PC apply when High Quality Shaders are turned off Fixed Player Avatars sometimes displaying on the wrong user after someone quit or joined the lobby Fixed missing blowoff valve audio for Octane ZSR Engine [Nintendo Switch] Fixed a rare crash that could occur in the post-match Scoreboard in Rumble Grass is now visible on the Main Menu when using âPerformanceâ World Detail settings Ground Textures now appear on Farmstead when using âPerformanceâ World Detail Quick chat audio no longer sounds when a player joins or leaves a server Goal Explosion audio no longer loops after previewing a Goal Explosion in the Crate Preview menu local_offer Rocket League Switch stars Further Reading FIFA 19 on Switch features PS4 Pro ads NPD: Nintendo had the best July month since 2