Oct 22nd, 2013

IronFall_First_ScreenshotLittle has been revealed about Ironfall, an indie FPS title in development by VD-Dev, but what we do know sounds very promising.

Ironfall is the first independent title in development by the publisher, though, when they worked for Ubisoft, they were the brains behind the technically impressive DS title, C.O.P the Recruit.

Like C.O.P the Recruit for the DS, Ironfall stands out from most 3DS titles. In an interview with Nintendo Everything, VD-Dev discusses not only ground-breaking graphics for the system, but also how they aim to have the game run at 60FPS, with or without 3D.

60 frames per seconds is our goal. Shooters offer better playing experience with this frame rate. With the engine we can reach 60 frames per second with and without stereoscopic view.

But if frame rate drops, we don’t want to sacrifice the amount of IA, and graphics we have on screens just because of the stereoscopic view (sometimes we have to draw 3 screens, 1 for the left eye, 1 for the right eye, and 1 for the bottom screen where action will also take place sometimes. So maybe we will add a feature that allows, in REAL TIME, the player to switch from 60 FPS with the 3D slider pushed down, or 30 FPS with 3D slider pushed up (no need to go to some menu).

Furthermore, Ironfall sports a custom-made engine that VD-Dev hopes will get the most out of the system.

The engine used in Iron Fall is called the ‘Big Bang Engine’. It’s an engine we have programmed from scratch and is optimized for the Nintendo 3DS. It took us several months to write (days and nights), and is written fully in assembly code, using all the ARM optimizations we know. We also have written our own graphics driver for communication with the 3DS GPU to get the best of the handled graphics processor (well at least we hope) . The engine has many features, more on this will be shown on a video available on the 28 October.

VD-Dev has revealed little more in the way of screenshots than the off-screen picture you see above; but based on their word, we can expect only good things to come. On the topic of release date, the publisher added, “The game will be released when we’ll have 100% satisfaction about it. Spring 2014 should be a possible release date.” Sounds good to me!

Excited for Ironfall? Let us know in the comments.

local_offer    3DS virtual console  Ironfall  Nintendo  VD-Dev  wii u  
  • Jon

    hm… looks interesting. There is not really many shooters on the 3ds. I may look into this game more ๐Ÿ™‚

    • Decker Shado

      I so sorely want a stereoscopic FPS.. but I’ll settle for third person, gears-esque shooting. ๐Ÿ™‚

    • Ducked

      There’s actually none

      • Jon

        what about Resident Evil and Tom Clancy’s Splinter Cell 3D? They are shooters weren’t they?

        • YogiGRB

          metal gear solid 3D ๐Ÿ˜€

    • Saikyo

      wow successful sales, could mean more high profile e shop exclusives, ie ace attorney

  • Lil J Moore

    Big Bang Engine? Anybody else think of Vegeta when you first read that?

  • SleepySkullhead

    I want a video of this! Seems awesome!

  • AAAkabob

    Sounds a lil too good to be true, but I’m hopeful.

  • Hezkore

    I hope they’re selling their engine once it’s done, so that we can have more pretty 3DS games in the future.

  • CEObrainz

    I like reading what studios do to make their engines optimised for a console. This sounds really promising.

  • Madmagican

    …interesting but I’ll have to see more before I’m sold

  • Elitepwnsface

    For a handheld i probably wouldn’t be able to tell a difference when it comes to fps

  • mojack411

    Hopefully it turns out like they intend for it to. For some reason I’m a little hesitant about this new engine working alright. Either way, I do really hope they pull it off then share the engine. It would definitely benefit many 3DS developers if so.

  • FredMirotic

    Next work on a proper shooter on the WiiU please? It would be greatly appreciated, heheh

    • Hulkamania

      we already have shooters on Wii U. ZombiU is great, the only thing missing is the online mode. Maybe Ubisoft could update the game with an online mode.

  • ThePhilybeef .

    The only question I have concerns the control scheme. Either allow touch screen aiming like Metroid Prime Hunters or Splinter Cell Chaos Theory DS, or circle pad pro compatibility like Revelations or Monster Hunter.

    • readypembroke

      They will allow both which is AWESOME!!!

  • Ducked

    3DS is finally getting a first person shooter

  • Dรกibhรญ wotshissurname

    I don’t think there is a single FPS on 3DS, which is odd as the DS has Dementium and Call of Duty, so I will probably snap this up.

  • Hulkamania

    as a nintendo gamer… I don’t even like gears of war! Sure, I enjoyed playing Halo briefly and enjoyed playing God of War on PlayStation… but gears of war really wasn’t that good at all in my opinion. I always thought MadWorld on the Wii had a similar style and was way better then gears of war.

  • Mohammad Badir

    what else could we expect from the amazing VD-Dev, the only western developer who pushes Nintendo handhelds. have you seen COP the recruit on the DS? they made a better GTA on the DS than the GTA creators themselves.