Mar 24th, 2014


A lot of new Mighty No. 9 information was revealed at GDC this year. Not only was there new game footage released, but Inafune himself held a talk, titled “Meanwhile, In Japan…,” in which he talked about what it’s like to be developing Mighty No. 9, and reminisced about his old days with Capcom.

In this talk he recalled that the feeling of creating the first Mega Man game back in the 80s was comparable to that of making an indie game today. He reminisced that “Mega Man was the first original total that came out of our team in those days” and said:

In a way, if we’re talking about what’s big budget or not, in a way I would say that was our indie movement. We were not really doing what was asked by us; we were not necessarily adhering to what was requested to our team.

In that same vein Inafune also claimed that:

The heart of indie lies in those days. We’re still connected with fans in those ways.

He mentioned while they’re not concerned with labels so much, he considers their spirit to be fully indie now. In a way it was like coming full circle; the team members that had that indie spirit creating Mega Man so many years ago are making Mighty No. 9 now. He said that the original Mega Man team was made of only six people, and three of them were new hires, with no previous game making experience. Those three members are still with Inafune today, and are currently working on Mighty No. 9.

So what does everyone think of Inafune’s perspective on this? Does it make you feel all wistful and nostalgic? Is anyone else going to be getting Mighty No. 9 when it comes out?

[via Destructoid]

local_offer    Kenji Inafune  Mighty No. 9  Nintendo  wii u  
  • Shota

    inafune has now full freedom for his own games. Capcom fucks with ip’s in way that’s unthinkable

  • steveb944

    I’ll be picking this up 100%. It’s the MegaMan we’ve been waiting for and so much more

  • Sydney Ultrasyd

    I want this

  • William Cole

    Heartwarming but I want Megaman back. I freakin hate Capcom for ditching him like that.

  • matthew garcia

    It seems nintendo is trying to push indie games alot since it’s lacking big game releases months at a time. Truth is consoles will have a hard time catching some of the indie market since it’s already dominated on cell phone and tablets

    • Sydney Ultrasyd

      Yes, most of the news are about indie games. AT least there is some good support and activity on this side.

    • Daniel Gonzalez

      Not to mention PC. The home of indies.

      • matthew garcia

        Yeah definitely pc

  • Diaz

    I hope a new franchise emerges with this game.

  • David Trail

    So many good games on Wiii U. I don’t care for the lack of third party support!

    • matthew garcia

      To many good games everywhere

      • Daniel Gonzalez

        I don’t think he’ll ever get that. ;P

        • David Trail

          Infamous SS only 80% lmao!

          • David Troll

            Ouya > Nintendo lmao!

      • David Trail

        Like Infamous SS only 80% lmao!

        • matthew garcia

          Lol whats up with u and infamous. I think u have a secret crush on that game. Can’t seem to let that one go. From what I read it’s selling really well and took over titanfall as number 1 in the uk. I havnt seen a wii u game in that spot in a long long time

        • David Troll

          inFamous SS > anything Nintendo lmao!

    • David Troll

      Third party > Nintendo games lmao!

  • darkcreap

    Ouch. Too bad Mega Man has never been my cup of tea. They are on virtual console and all 🙁 . But who knows. I have been in an open spirit recently, so maybe I could try this one.

    Good thing about indies is that some of them could be the spark for great games. Many indie devs are old school developers who have quit their former employers. There is a lot of talent among these people.

  • Ryan F

    If the price and meta looks right, I might go for it. I’m getting a little
    fatigued with 2.5D platforming games though…


    Check this out !!!!!