Jan 28th, 2013 publishUpdated   Feb 2nd, 2013, 12:56 pm

Nintendo shocked everyone last week by announcing an HD remake of Zelda: The Wind Waker for the Wii U. While Nintendo didn’t dive into details and specifics about the game, some screenshots were released. Zelda developer Eiji Aonuma said that while they’re working on a brand new Zelda game for the Wii U, we’ll be getting Wind Waker to play in the meantime.

Zelda Wind Waker Wii UThe original The Legend of Zelda: The Wind Waker was released on the GameCube 10 years ago, and it was a Zelda game like no one had ever seen before. Many had quickly written it off as “childish”, due to its cell-shaded graphics. But in reality, Wind Waker turned out to be one of the best Zelda games ever made, and definitely the most original one.

While Wind Waker was praised by reviewers and gamers, the game did have a few flaws. We’ve compiled a list of 5 things we want from the new Wind Waker HD version. However, we do know that Zelda Wind Waker Wii U will feature beautiful new HD graphics. It also goes without saying that Nintendo will no doubt integrate the GamePad and make sure controls are tailored for the new controller.

5: A 2013 release date

Zelda Wind Waker Wii UDuring the reveal, Nintendo said that we’ll have to wait a long time until we get a “true” Zelda on the Wii U, and that Wind Waker HD will have to do in the meantime. Which is why we really hope it’s released this year, preferably towards the end of the year as a counter measure to the new consoles released by Microsoft and Sony. It’s unlikely that we’ll see the game earlier, as Pikmin 3 will be released this Summer.

4: Simplification of sailing

Wind Waker introduced a whole new environment to Zelda: a vast ocean. And while it was pretty awesome to sail your read dragon boat and fish for treasures, the sailing quickly got tedious, especially when it wasn’t 100% clear where you were going or needed to go. Hopefully with the GamePad and a few gameplay tweaks, we won’t have to spend too much time commuting between the many islands in the game.

3: Improvement on tedious fetch quests and side missions

Another major criticism of the original game were the numerous fetch quests, which, coupled with the long sailing, made the game quite tedious at times. Zelda Wind Waker Wii UOf all the Zelda games, Wind Waker had some of the most boring side quests.

Hopefully Nintendo can make these quests more challenging this time around. Another option would be to integrate Miiverse into the game as in New Super Mario Bros U, where players can give each other hints, etc.

2: More challenging boss battles

In terms of beating the game’s main bosses, Wind Waker was quite easy. At least compared to other Zelda titles, such as Ocarina of Time (don’t even get us started on the Water Temple, let alone its boss battle). Upping the difficulty won’t require too much work from Nintendo’s — at the very least, we hope for a tougher difficulty setting.

1: New content

Zelda Wind Waker Wii UThis one is tricky, because to create new content for a game that was released 10 years ago is really tough. Mainly because of the fact that the game was built with a much older set of tools and game engine, which aren’t in use today. By comparison, it’s much easier to do an HD update to the visuals and update the control scheme than it is to create and alter the content (levels, missions, etc.) itself. But we still hope that Nintendo introduces something new with the Zelda Wind Waker Wii U edition. The best HD remakes to date offered something in addition to updated graphics.

That’s our top 5 wishes for the new Wind Waker HD on the Wii U. What would you like to see? Let us know in the comment section!

local_offer    Nintendo  wii u  zelda  
  • Devilus

    Werent there like 2 dungouns that were never finished before the release becouse of presure from the top of nintendo for a quick release. couldnt they finish those?

    • AKT4

      There were, but I’d imagine they were made to Twilight Princess. Though don’t know for sure.

      • Royan Rannedos

        If you think about it, the dungeons were probably Fire Ring Isle and Ice Ring Isle – each island features an item treasure that lets you access one of the final two dungeons. So instead of fully fledging the dungeons with keys and bosses, the developers turned them into two time trial/small cave challenges.

        So keeping the time trial entrances and making each isle into a fully-fledged dungeon – that would be awesome.

        • EvanescentHero

           Actually, I’m pretty sure it was the quest for Jabun and then the Triforce quest, since you get a pearl from one (the previous two had dungeons) and the actual Triforce from the other (a good reason to have a dungeon).

          • Laud

            I’m only commenting because I wanna see comments go all the way to the right of the page.

          • Mason742


          • Laud

            What do you agree with my good sir? That we should wage war on the left side of the page? WAAAAR

          • NintendoNoob

             Well that means you have to attack the half side of comments like ImmaLammas?
            Thats gonna be real tough to do Commander Laud

          • Sol Ridgeway

            I’m in… WAR TO THE LEFTIES!!!

          • Laud

            BY GOD, I’VE DONE IT.

          • Laud

            NOW I’VE REALLY DONE IT.

        • I think it’s nice and refreshing that WW doesn’t have that many temples. It makes up for it with the islands, Forsaken Fortress, Jabun (Nayru’s Pearl) quest, side quests, and the Triforce hunt. It makes it different from the others. I personally think it’s annoying after awhile to go straight from temple to temple with nothing or barely anything in between, like OoT and TP.

    • EvanescentHero

       That’s what many people are hoping will happen with this, myself included.

    • EmoryM

      Yes, and now there is probably pressure from the top to get the remake out in 2013 so they probably won’t complete those dungeons…  for the same reason…

      I predict that when asked about the missing dungeons, they’ll say something like ‘the main focus of this remake is bringing the existing game to a new audience with visuals and features that highlight the power of the Wii U.’

      If the interviewer presses (which they won’t, because games journalists are usually fans) I’d predict ‘we felt that time spent on new content should be spent on the new Zelda, especially because we didn’t want to alienate fans of the original [Wind Waker].’

      • It’s going to be very disappointing if this turns out to be the case. Especially since I’m growing more and more curious as to what other ideas they had planned in the original that didn’t make the cut [in time]. An actual quest to getting the blue/yellow orb (can’t remember the color)? A dungeon using both of the carry-able/hypno-prone characters? Or a new character and island totally?

        If I (and most likely many others as well) can think this up, no telling what Nintendo had cooking at first.

  • bizzy gie

    Why is it called The Legend of Zelda when Link does all the work?

    • Lunatic

      Because it usually features a kid following up on a legend of a mystical treasure/evil and a princess. The game is the telling of the story, so DURING the story, it makes sense to call it “The Legend of Zelda” since, until the end, Link is a bit of a nobody.

      • You can almost call him an errand boy of sorts. With a sword. And many, Many items. Poor Link.

    • tomtank91

      because it is so there.

    • NintendoNoob

       Nintendo of America decipered Nintendo of Japans message wrong and instead of calling it the Legend of Link they called it the Legend of Zelda. I think I am on the right track but if I had to be stupid (Which I do) I think it would be like this

      Link is just like Mario, goes around every castle or temple looking for Zelda only to appear to a red mushroom midget saying “Thanks! But the princess is in another castle!!!”

      Link and Mario are cursed to look around dungeons for their maidens with no sucess

  • Steve

    I would’ve preferred a majora’s mask remake since windwaker was more recent, but I’ll reserve my judgement til I play it.

    • fire_squid

      I was on some other forum and someone posted a really good reason as to why, he thought that, they chose Wind Waker for the remake.

      It is the only Zelda title not playable, in some way, on the Wii U. Either through game disc or virtual console.

      • EvanescentHero

         Four Swords Adventures. Oracle of Seasons. Oracle of Ages. Link’s Awakening. Minish Cap. Phantom Hourglass. Spirit Tracks.

        • fire_squid


          *console zelda

          • EvanescentHero

             My point still stands with Four Swords Adventures.

          • fire_squid

            Well, i’ll be darned. I forgot about that one. Could have sworn it was a handheld game, though.

          • EvanescentHero

             There was a handheld game bundled with the GBA release of ALttP simply called Four Swords, so I can see your confusion. FSA was a GameCube game that was played with GBAs attached to the GCN. Also, it was overlooked by most, I feel, despite it being quite a lot of fun.

          • fire_squid

            Ah, yes. I sort of remember now. Thanks for clearing things up. On a side note, I believe my cousin had it.

          • EvanescentHero

             If you ever get a chance, you should definitely play it. I really hope they release it on VC and let us play with 3DSs or multiple GamePads. Like two GamePads and two 3DSs, or some combo.

          • fire_squid

            will do. I just google’d it and from what I can see, it looks fairly entertaining. 

          • Laud


    • tomtank91

      I think majora’s mask will have a 3DS remake, it makes sense as it’s a direct sequal to ocarina of time.

  • Lunatic

    Some things I EXPECT (as in, knowing Nintendo, they will happen):
    – Tingle Tuner, which seems obvious, since they have several options for doing it (Gamepad, 3DS, etc).
    – Optional gyro controls for aiming weapons and the Pictobox (I’m sure they’ll use the lovely method of letting you use both the stick and the gyro at once, since the former is good for big movements and the latter is excellent for pinpoint accuracy)
    – Better camera controls. The GC’s C-Stick was never that great as an accurate analog stick, so we’ve never really seen third-person Nintendo games with the kind of fine camera controls you expect nowadays and find in games like Assassin’s Creed. I’m sure they’ll make them a little easier to use, while keeping Z-targeting and a button to center the camera as usual.

    Some things I WANT:
    – Various control options. I’m sure we’ll probably get Pro Controller support, and I wouldn’t be all that surprised at Wii Remote and Nunchuck support, but I wouldn’t hold my breath on the latter. If they do include it, however, I would imagine they’d throw in pointer support for ranged weapons, and might include a basic swing-to-attack function like Twilight Princess (I would never expect a 1-to-1 feature to be shoved into an old game, but if they use the motion plus I could see some basic differences in movements to control which basic attack Link uses). And on that note…
    – Wii Remote Wind Waking. Saw this on another list, and if they include Wii Remote functionality, letting you aim or conduct with a Wii Remote COULD work, but is in no way expected, knowing the way Nintendo updates games.
    – Pictobox picture sharing (saving pics you take in-game to the Wii U and/or sharing them on Miiverse). I feel like this is almost guaranteed to happen (like the way the VC version of Pokemon Snap lets you save pics to the Wii Message Board), but it’s another something I wouldn’t hold my breath for.

  • Lunatic

    Accidentally posted this here instead of responding to somebody. I suppose this can’t be deleted, eh?

    • The_fuzz_buzz


  • audie bowler

    did you just say it was a zelda game like ho other DERP YOU DIDNT JESUS YOU DID DIDNT YOU

    head in hands…..

    zelda is based on a little boy on fantasy adventures itsbased on shigsyschildhood slashing at spiders and insects as a boy in the woods with a wooden sward JESUS CHRIST EVERY NINTENDO FAN KNOWS THIS!!!

    EVERY SINGLE ZELDA UP TO THE GAMECUBES TWILIGHT PRINCESS IS A LITTLE BOY ZELDA ZELDA 2 a littleboy link to the past a ittle boy minish cap a littleboy






    • Laud

      I think they’re Nintendo fans, they just never played Zelda or explore the worlds like we did so they don’t understand.

      No need to put 80% of your body weight on the shift key bro.

      • Amin G.

        *Looks down to find Keyboard on fire*

  • EvanescentHero

    The Water Temple wasn’t hard, nor was Morpha. The dungeon was annoying, yes, but others were much more difficult. Just sayin’. (And fighting Dark Link with your sword was harder than the dungeon’s ACTUAL boss.)

    Nevertheless, I’m hoping this game gets the Master Quest treatment, because it was fairly easy. Which was good for me, ’cause it was the first one I ever played, but I’d love more challenge from this version.

    All that aside, the first item on your list is unnecessary since they said when they announced it, it’ll be released this fall. The only time I found sailing particularly bad was during the Triforce quest, which was only put in because they had to scrap a dungeon (or two, I think?) due to time constraints. Hopefully they’ll remedy that in this release. That’s the MAIN thing I’m hoping for. But I never found sailing that bad, especially once you get the Ballad of Gales. In fact, one of the most effective moments in the game to me was a sailing sequence.

    My list (all unconfirmed):
    (5) Ability to warp to more islands
    (4) Option to play with motion control OR conventional controls
    (3) Orchestrated music
    (2) The scrapped dungeon(s)
    (1) Master Quest mode

    • HylianHero7227

      Yea, I’m with you.

    •  1000% agree w/ your number 4 and 3.

    • Sun Mountain

      I fight for you!!!

    • DragonSilths

      Some say the Water Temple in OOT was hard some dont. Most people, myself included would say it was a real pain in the ass and difficult dungeon. You put 1 small key in the wrong door and you cant finish the temple. Although the Master Quest version was a joke with only 1 small key in the whole dungeon lol.

      • EvanescentHero

         I’ve never once had that issue. I find most of the Water Temple hate to be jumping on the bandwagon. It’s not that bad overall. The Shadow Temple and even the Spirit Temple were more difficult.

      • Spawn

        You missed a key somewhere….and you suck at Zelda games lol

      • Einar

        Most people I’ve seen who said they put the key in the wrong hole didn’t find the key below the column in the middle of the dungeon. Anyway, I’ve never had a problem with it, although it was harder with the original one, where you didn’t have directions as to where you could set the water level 😛

      • Sean Reihani

        I didn’t even know that could happen. But I found it to be a quite easy dungeon.


        You can’t run out of keys. There is enough keys in the dungeon to unlock every door. That aside, yeah the water temple was kinda annoying. It’s weird because I’v played through that temple like eight times and each time I went through I kept getting stumped at some point.

      • Metal_Man_v2

        This theory comes up with many dungeons in zelda.  I particularly remember a friend telling me he couldn’t beat the forest temple in OoT because he did the key’s in the wrong doors. Turns out he didn’t find the key in the first room on top of the tree. LOL All of the key conspiracies about Zelda are false.

        • Hero of Beats

          Except for the time in OoT Master Quest when I somehow glitched through a puzzle in the Spirit Temple, got a small key, and used it in the future. (or something to that effect, it’s been a few years).

          Pretty much broke the game.

          • Metal_Man_v2

            If the game glitched and gave you a key even though you didn’t perform an action, that’s completely different.  But honestly, I’ve never heard of this happening to anyone, so I’m a bit skeptical.  What puzzle in what room? Are  you absolutely positive that you just missed something in the temple?  

    • Jacob Castillo

      Totally agree with 2 and 1.  The others would take too much away from the original imo.  The Wind Waker was all about sailing across the ocean, and I never found it that troublesome.  As for orchestrated music, I’d only accept it if it were an option that you could turn on and off like in Ultimate Marvel vs. Capcom 3 where they had in the options the ability to change the music from dynamic to orchestrated or something like that (I’ve only played the game 3 times).

      • EvanescentHero

         I don’t mind either (apart from the tedious Triforce quest). But it would still be nice to have more than those ten, just for people who don’t like it. The motion controls would just be an option; I recognize many people don’t like them. I agree about the orchestrated music, though that was one of the major disappointments of OoT3D for me. Numbers one, two, and three are the ones I feel strongly about, and even three could be argued if we got one and two.

    • Metal_Man_v2

      You have it 100% right! I would love to see the scrapped parts of the game completed, but it seems like a longshot. And lol at the side comment in the article about the water temple in OoC.  The temple is tedious, not difficult.  The boss itself is quite easy, as are most zelda bosses.  Spam new item XD

    • indirect76

       The music in Wind Waker is the best in the series in my opinion. Leave it be please.

      • EvanescentHero

         I agree that the music was fantastic. I just think it’d be even better played on real instruments.

      • It has some of the best tracks in all of Zelda history (Dragon Roost Island, Outset Island, Windfall Island, The Great Sea, Departure (the pirates theme)). However, many of the boss battle tracks were a bit weak – they lacked a bit of grunt if you know what I mean. Some orchestration would be ace.

        • EvanescentHero

          Molgera (the wormy boss of the Wind Temple) had pretty much the best boss music I’ve ever heard, with the exception of Twilight Princess’ Stallord.

    • Good list! I would add:
      The ability to draw on your maps phantom hourglass style.
      Gamepad gyro controls for some weapon aiming.
      The ability to play just on the gamepad.

      • EvanescentHero

        Off-TV play was confirmed, I’m pretty sure. The other two might be cool optional features.

    • Tony Cossio

       I agree with this, and yes Dark Link was very hard if you did not know the “trick” to beat him quickly – making him the easiest if you knew his HP was tied to yours.

      • EvanescentHero

         Well, if you fight him with Din’s Fire or something he’s really easy. I like to fight him with my sword for a challenge.

  • Tobias Naustdal

    i would like to get the two missing dungeons, that was originally intended for the game 😀

  • Ya gotta listen more, Daily. A 2013 release date is already confirmed. Iwata said at the announcement that it was coming out this fall.

    • marth175

      I’ve been saying the same thing. Iwata clearly said a Fall 2013 release, yet about every gaming site apparently did not hear that.

      • iambubbaq

        IGN said that day one lol

  • Ever since Wii U daily has incorporated Discuss there hasn’t been good conversation lately…:(

    Well, I just want those mummies to be less scarier. Okay, I played this game when I was 12 and it scared me so when I saw those re-dead things. I shut the power off the first time just as I did when fighting the white monster in OoT.

    There’s not really much to improve on in this game when I think about it. Graphics and a bonus dungeon should suffice.

  • Im glad they chose this over majora’s mask ..that was the worst of the zelda games

    • Laud


      I’m not gonna say anything. Just know that you’ve offended my favorite Zelda and me, therefore you must die.

      • Nintendofreak

        come on who didnt love turning into a goron,zora, and even the stupid deku?

      •   …sorry but not today and if i offended you….get over it ..we all have our likes

        •  …and I believe your taste in Zelda games is just godawful, but it’s ok, we all have our likes 😀 😀 😀

          •  Yes we do and yours is very bad ..just saying and bet you have never played any of the old zeldas have you

          • EvanescentHero

             Older doesn’t mean better.

          • newer does not mean better but enough debate this what games do you own for wii u

          • EvanescentHero

             True, but the way you talk about the old games makes it sound like you like them BECAUSE they’re older, that’s all. Not everyone would like the old ones or find them better, that’s all.

            Let’s see…I own:
            -Nintendo Land
            -New Super Mario Bros. U
            -Assassin’s Creed III
            -Sonic and All-Stars Racing Transformed
            -Trine 2
            -Little Inferno
            -Mighty Switch Force HD
            -The Cave
            -Balloon Fight (on Virtual Console)

            I look forward to getting:
            -Runner 2: Future Legend of Rhythm Alien
            -Cloudberry Kingdom
            -Zen Pinball 2
            -Wind Waker HD
            -Zelda U
            -Mario Kart U
            -Smash Bros. 4
            -Maybe LEGO City: Undercover
            -Oliver and Spike looks interesting

          •  Im 36 but my friend id is deafswin77 and trine 2 and the cave is awesome but if you ever like to chat i really like to chat on games and been playing zelda ..you were right im liking it ..sorry for what i said about the game you changed my mind

          • EvanescentHero

             Well, I’m glad you’re liking it this time around. =) My ID is the same as my username here.

          •  friended you on wii u and thanks man

          •  I certainly hope you’re not bashing WW…

    • EvanescentHero

      Uh, no. Majora’s Mask was amazing in every possible way. I actually think Phantom Hourglass was the worst one.

      • Ching Chang

        Phantom Hourglass is awesome, it’s just that you’ve never played it.

        • EvanescentHero

           I have. Twice. It wasn’t bad, it was just a weak Zelda game. I’ve played every single Zelda game except the first, so don’t accuse me of not.

          • Nick_Skywalker

             Majora’s Mask was a great game as well; however, it seemed the least like a Zelda game… It has the same problem as Link’s Awakening.  Zelda doesn’t matter in it.  It’s in a strange world with the only familiar things (aside from clones of everyone in Ocarina of Time) being Link, Skull Kid, and the Happy Mask man… It wasn’t bad, it was just really different.  That is why I personally rate it on the lower end of the Zelda games.  It doesn’t seem like a Zelda game. 

          • EvanescentHero

             I disagree utterly, with both Majora’s Mask and Link’s Awakening. It’s called “The Legend of Zelda” but usually it’s about Link’s journey. It’s why I like Link being a kid more: as a child it really captures the sense of wonder, or exploring an entirely new world with no idea of what’s happening. I think it feels more like a Zelda game than many others. Wind Waker feels the same, although less dark: a young boy has never left his island and sets off to explore the vast world around him. With Majora’s Mask, it’s a bizarre, alternate Hyrule where everyone looks familiar but nobody knows him. And Link’s Awakening: he washes up on an unfamiliar island and the entire point of the game is to explore that island. Would you say that Oracle of Seasons and Ages aren’t like Zelda games because they’re different? Different worlds with little to do with Zelda? How about Phantom Hourglass?

            Zelda barely mattered in any of the early games. Usually she’s there to be rescued; it wasn’t until recently she started playing a bigger role and gaining a personality. To me, Majora’s Mask was the perfect Zelda game. The atmosphere was impeccable, it had a different story with a different villain in a different world. I like Hyrule well enough, but it’s not like it’s the only one in the Zelda canon, nor should it be, and I like when they use different worlds. And Ganon…he’s okay. My disappointment with Twilight Princess stemmed a lot from him being at the end. Whenever they use a different villain, I’m happier than when they reuse Ganon (with the exception of Wind Waker, which I felt had the best, most human Ganon).

            Yes, Majora’s Mask is a dark game, and the whole game feels a little bleak. You could argue Zelda should feel happy, uplifting…but what about Hyrule when you’re an adult in OoT? What about descending into Hyrule in WW, and there’s no color, and everything’s lifeless and still? Hell, Wind Waker, under its cheery graphics, was truly one of the darker Zelda games. That’s why I like Majora’s Mask, and find it to be the strongest entry in the Zelda franchise.

            Sorry for the wall.

          •  No problem we all have our likes i just feel majora’s mask was the worst of the zelda’s …just saying..ive been gaming since 1980’s and hope they bring the older zelda games to HD

          •  Why? Zelda I and II were not all that great (I was 13 when Zelda was released here in the U.S.). A Link to the Past is what put the franchise on hyperdrive imo, but even I don’t want to see a remake of that, in fact, I don’t want a remake of anything. Give me a fresh Zelda, not something I’ve already played before with prettier graphics.

          •  True to a point but to update them to hd for wii u would be awesome and you can’t say it wound not be awesome

          • EvanescentHero

             It wouldn’t. Remaking a top-down game in 3D would be difficult to make good, and would completely ruin the charm.

          •  Not really any game would look awesome in Hd and wii u can play 3d as well if you have a 3d tv Ac3 can

          • EvanescentHero

             Yes it can. But why would they remake a top-down game in a 3D world? That would completely change the way the game was played. If they went back and remade the very first Mario game in 3D, it wouldn’t even approach being the same game.

          • Nick_Skywalker

             Great points all around. However, I would argue that Ganon has to be the lead villain, I suppose for pretty obvious reasons.  I love it whenever he shows up and seems to be the driving force to the other villains.  Agahnim is an awesome character but needs Ganon as the driving force.  I feel the other villains make Ganon even more of a character to be feared when there’s such powerful villains under him. 

            Also, the dark feeling is definitely in most of the games.  I would agree with your entire statement about Twilight Princess, Wind Waker, Ocarina of Time, A Link to the Past.  I unfortunately have never played the two Oracle games (the only two Zelda titles I have never played, though I just obtained both the other day).  I would argue that Majora’s Mask is a completely different type of dark.  The other games I just mentioned had a literal dark version of the world.  They became corrupted through the works of a twisted, evil man.  Everything about the worlds is wondrous, but also makes a lot of sense and has a great sense of reality as well.  Majora’s Mask (to me) felt a little off.  It’s sense of darkness is more based on loneliness, not evil.  I played always wondering why the world is so strange.  Why is there a copy of the Ocarina of Time characters? Why is there a creepy giant moon about to crush me? What connects me (or Link) to the world enough to really feel for all the characters?  Saving a world in the game felt more like a duty to me than to save something I love.  Maybe I’m missing something drastic in the game? I don’t know.  I still love it though. The Legend of Zelda games are honestly the greatest games to me both on an individual scale and as a franchise.  I just feel like Majora’s Mask would’ve done well with or without the rest of the Zelda games.  Maybe I feel it is too independent from the series for me to appreciate it as much as some of the other games.  It’s not my least favorite game in the series, but I just don’t feel it can beat the classics (Ocarina of Time, A Link to the Past, Twilight Princess, Wind Waker, Skyward Sword).

            Sorry about somewhat ranting… and also creating a wall…

          • EvanescentHero

             See, I hate it when Ganon is the hidden villain or whatever. Zant was a great villain, and then they ruined it by having Ganondorf just suddenly be there. With the exception of Wind Waker, I find him a terribly dull villain. He’s evil for the sake of it. In WW, he’s not evil…he just longs for what was his.

            And the loneliness is the POINT of Majora’s Mask. Termina is meant to make you feel tense, a little sad, and alone. Here Link is, surrounded by people who look like the people he knew but who don’t recognize him. Of course he feels alone. No one in that world knows who he is. At least when he puts on the masks, people recognize him, because he takes the form of someone who was once alive, someone who meant something to the people with whom he interacts. And I always felt that saving the world was ALWAYS a duty for Link. Literally how OoT opens is the Deku Tree saying, “Go save the world.” Wind Waker is originally a quest to save Aryll, but he gets caught up in something bigger. In Twilight Princess he starts by being locked up as a wolf. He has to save Hyrule to save his village and himself. Skyward Sword has the same thing as Ocarina: he’s literally destined to save the world. He’s always on these quests to save the world or rescue the princess because it’s his duty, not because he WANTS to. He saves Termina, saves its people, because it’s the right thing to do, and if anything, I’d say that’s the one where he most WANTS to. He could leave if he wanted. But I think the fact that everyone looks like someone he knows in Hyrule is part of what makes him want to stay. That and he knows he couldn’t live with himself if he let the world end. That’s what’s beautiful about Majora’s Mask. It’s about Link, his journey, his coming of age, and moving on from what happened in Ocarina of Time. It’s more about Link than any other, and that’s also why I think it’s important he’s a child in that one.

            No, it’s not as vast or as happy or as uplifting as the others, but I don’t think that makes it any less of a Zelda game. It’s not about Ganon, it’s not about Zelda, but it IS about Link, and that’s why it matters. That’s why it’s my favorite.

          • Nick_Skywalker

             That’s about the best explanation of Majora’s Mask I’ve ever heard.  I wouldn’t necessarily agree that it is the one that is more about Link than the others, but it is definitely good at focusing on what kind of character he is.  He is selfless, and would put himself at risk, no matter the cost, to save everyone.  I feel that every Zelda game shows this, but I do see what you are saying. 

            As for Ganondorf, I would argue that there is almost no difference between Wind Waker and Ocarina of Time (or any others, but I’ll argue from OOT).  You say in Wind Waker he just wants what was his.  What was his, though?  Hyrule?  I believe that was under the rule of the King, not Ganondorf.  He is after power.  In games afterward, he is after revenge on Hyrule.  He wants the kingdom not for power, but out of spite.  In Twilight Princess, he uses Zant, who was banished.  Zant is out for revenge, and Ganondorf wants to help him get it, because it will lead to him obtaining Hyrule.  In Wind Waker, he wants revenge on Link and Zelda for banishing him in the first place.  He wants their line to perish.  He has a powerful story.  I love that he is in the background in many of the games.  It makes him seem stronger, not weaker.  It shows how he will go to any means to take over, whether he does it through a pawn, or whether he wages all out war on the world.

            I feel like other villains that aren’t linked to Ganondorf are just side stories, a story to fill in a little bit of the world of The Legend of Zelda.  That’s why Majora doesn’t seem to me like a special villain.  He is after nothing.  He wants to destroy everything.  That’s it.  Ganondorf has a cause, whether it be to conquer or have revenge.

            Don’t get me wrong.  I’m a huge gamer.  I put every Zelda game above any other games I’ve played.  That includes Majora’s Mask.  I have a huge respect for it.  Maybe I’m just a sucker for more classic stories. 

          • EvanescentHero

            Well, yeah, they all do show that, but I just think Majora’s Mask focuses on him more than any other.

            All right, I phrased it wrong, but what I like about Wind Waker’s portrayal of Ganondorf was that he truly felt more human to me than any other. He doesn’t want revenge though! He could have killed Tetra and Link when they showed up in the Forsaken Fortress to attack him, but he doesn’t want to kill them. The only thing he wants is to get the Triforce, and through it, Hyrule. No one’s left in Hyrule anymore…I dunno, his whole speech about the green fields of Hyrule and the pleasant wind that blew across them…he always struck me as wistful, not power-hungry. And he even says to Link, right before the fight: “I will not kill you. I simply have need of the power that dwells within you.” It’s interesting how different he turned out in the two branches of the timeline he went down. In the child timeline, when he wasn’t sealed away but was instead executed (well, an attempted execution, anyway), he does want revenge, and he does want power over Hyrule. But in the adult timeline, while he does initially want revenge and power, after the flood what he really desires is just to have Hyrule. regardless of whether or not there are people in it. He just wants the land to himself. He wasn’t attacking the land above the ocean, just trying to figure out how to get back to the land below it.

            Heh, I always thought of Majora as female, so we’ll have some different terms here. =P I see Majora not as seeking to destroy the world, but simply to cause chaos. That’s why all the misfortune befell everyone in Termina. The Skull Kid has similar desires, but also feels sad and lonely because the four giants left him. The moon descending towards the land is a mixture of her chaotic desires and the Skull Kid’s loneliness and wish for attention. The combination of the two results, for me, in one of the most realistic, unique, and memorable villains of all time, which is another part of the reason I like Majora’s Mask so very much.

            While we’re here, what are your thoughts on Vaati?

            Heh, I can understand that. The “classic story” thing I often find a little…unmemorable, which is why Ocarina of Time is my least favorite 3D Zelda. Don’t get me wrong, I like it, it’s a good game! It just, to me, doesn’t hold up to others like Wind Waker (although part of my love for that one is probably nostalgia), Skyward Sword, and of course Majora’s Mask.

            Oh, and d’you have a Wii U?

          • Nick_Skywalker

            I felt more about Majora that (I’ll go with it) she wanted more just pure destruction, while Skull Kid was what brought all the mischief and chaos.  I dunno. 

             Vaati is my favorite non-Ganon villain.  It’s been a while since I played Minish Cap or the Four Swords games, but I love the feel that he is so human, yet so mystical at the same time.

            Ocarina of Time is actually my favorite in the series along with Skyward Sword.  I started playing games way later than I should have (like, after Wind Waker had come out).  One of my first games was OOT, and I feel like I just haven’t found many games that have gotten close to matching it.  I was really excited when Skyward Sword turned out so well.

            And… yes. I have a Wii U.  I cannot wait for Wind Waker!

          • EvanescentHero

             (Welp, we’ve gotten to the point that I can’t reply to you.)

            I could see that too, but either way, I love the combination.

            Vaati’s pretty cool. I like that (aside from FSA) he’s independent of Ganondorf. I wish we got to see his sword skills though; they say he’s a master swordsman.

            Nothin’ like some good ol’ nostalgia, eh? Wind Waker was the first Zelda game I ever played. All this talk is making me want to play WW and MM again though!

            What’s your Nintendo Network ID?

          • Nick_Skywalker

             No kidding! I’m actually planning on having a marathon playthrough of all the Zelda games (not sure whether I should go by timeline or by order of being made). 

            I completely agree about Vaati.  I suspect that Nintendo’s not through with him though.  I think we’ll see him (and his awesome sword skills) sometime.

            As for my Nintendo Network ID, I don’t really want to share it on a forum where tons of other people can start requesting me…  However, if you want to post yours, I would be glad to look you up.

          • EvanescentHero

             I’d say go by order of your least favorite to your favorite. That way you know you’re ending on a good note! And also then you don’t have to deal with all the timeline bullshit…

            Nahhh, I know he’ll be back eventually. I keep hoping they’ll make another Four Swords game…

            Mine’s the same as my Disqus username.

          • Nick_Skywalker

             I don’t know why I didn’t think of the favorites order!  Wow. That’s a way better idea. Thanks! 

            It would be the coolest thing ever to have a Four Swords game on the Wii U in a 3D world.  Multiplayer would be really neat!

            Awesome! I’ll look you up!  Can’t wait to discuss more Zelda with you!

          • EvanescentHero

             Heh, glad I could help!

            Yeahhh, that’d be awesome! Hopefully they’d let us use combinations of 3DSs and GamePads for anyone who doesn’t have a 3DS but still wants to play. And even if not, I think they could do more with 3DSs than they could with GBAs in the original Four Swords, like a 3D world, each player having a map on the bottom screen, and maybe more equippable items at once? Since there are more buttons.


          • Metal_Man_v2

            Possible Spoiler!….. I played through A Link to the Past only once before, years ago. But I thought that aghanim was actually Ganon, like an alter ego.  Doesn’t he rise up from his body after you beat him a second time?

          • Nick_Skywalker

             Sorry if I’m spoiling anything… I figure most people have played ALTTP by now.  I probably shouldn’t assume that about any of the games though…

            I’m pretty sure though that they aren’t alter egos.  There’s a lot of debate as to which argument is true (which seems to be the case for a lot of stuff in the Zelda universe).  I always figured that he was a servant protecting Ganon until he regained his power.  Either way works I suppose.

          • EvanescentHero

             I always assumed he was a different being as well.

          • Metal_Man_v2

            Well, like I said, I only played it all the way through once, many years ago.  It very possible that I could have missed what was really happening.  But zeldawiki.org has the same interpretation as me, and even says that Ganon admits that Agahnim was his alter ego, but that there is much debate on the topic.  I’m so confused…

          •  No he was working for ganon

          •  I agree. Im glad they won’t be remaking this regardless of what people think. Now if only they would bring the old games in hd that would be awesome

          • Nick_Skywalker

             They will be remaking Majora’s Mask on the 3DS.  Miyamoto already stated his intent on this.  Especially based on the reasoning OOT was remade.  Nintendo wants people that are new to the series to enjoy the old games.  Majora’s Mask is coming.  After an original Zelda 3DS game.

          •  Well if they do i will pass on it

          •  oh and i forgot to tell you but they were going to do that but more people want a link to the past then on majora’s mask and also they said that a 3d version of the that game would be better

          • EvanescentHero

             That’s not even a little bit true. More people want MM. Miyamoto simply said that he’d eventually like to revisit ALttP. Get your facts straight.

          • I dought that but if you like that game good for you but agin im passing on that and ive never seen anywhere where he said that

          • Oh and get your facts straight because i have mine straight and for the record mm was passed up to ww so no mm will not be getting a hd update so get over yourself and get your facts straight boy

          • EvanescentHero

             Yeah, and there are many MORE who disagree. Majora’s Mask is far likelier to be remade than A Link to the Past. More people want it, it’d be easier to do since they already have the models, and upgrading ALttP to a fully 3D game would require a hell of a lot more work. I didn’t attack you, so calm down. I’m just stating what is likelier to happen for a number of reasons. Neither has been officially confirmed, but if you ask most people, they’d say MM is the likelier one to get made. I understand you don’t like MM (though I don’t understand why), but arguing that ALttP is likelier to happen is silly, because it’s simply not.

          • EvanescentHero

             No one ever said MM was passed up. If it ‘s going to be remade, it’ll be done on 3DS. That was always the plan. I’m not saying it’ll get an HD remake, I’m saying it;s likely to get one on 3DS. Don’t be pedantic and condescending.

          • Nick_Skywalker

             Phantom Hourglass is one of my favorites (upper 10) because of the way it keeps true to Wind Waker.  Linebeck is one of the greatest characters in the entire series.  He is partially what makes the game!  It was meant more as a cute game as well, playing off the cartoon style.  I think that Phantom Hourglass and Spirit Tracks perfected the feel of the Wind Waker style. 

          • EvanescentHero

             I loved Spirit Tracks (unlike…everyone). And Phantom Hourglass had a good story, a good feel, good characters. What puts me off about it is the tedium of the Temple of the Ocean King. Spirit Tracks perfected that, I thought. If the Temple was like the Tower in ST, I would have no qualms. I just don’t like repeating it over and over.

          • Nick_Skywalker

             I found it kinda neat being able to go through the Temple of the Ocean King many times.  It was irritating the first few times, but after getting more items, the shortcuts made it kinda fun!  I do agree though that Spirit Tracks is better.  I love Spirit Tracks as well.

          • EvanescentHero

             Well, sure, being ABLE to would have been nice, but being FORCED to wasn’t great. That’s what I like about ST’s method; it gave you the option. Oh, the other thing about PH is that it introduced no new items, which is sorta meh.

          • Nick_Skywalker

             Yeah. It introduced stylus control though.  Letting Ciela use the hammer was pretty great too!  Stopping time was also a pretty neat feature.  But yeah, there weren’t really any true new items.  PH was alot just about innovation for the DS.

          • Way is there so much hate for a link to the past really man and you seem cool man but how long have you been a gamer. a link to the past and the old ones will always be the true classics and yes it was confirmed last year the a link to the past would be coming to the 3ds and so if you like mm then have fun man if it comes out buy it but for me i want a zelda game that is not silly and boring as mm was…just saying and please chill out guy im done debating on this have a great day

          • EvanescentHero

            I like A Link to the Past. It was an excellent game, definitely the best of the first three.


            (1) I personally don’t think remaking it in a 3D world would be a good idea. It would completely change the way the game was played, it would look bizarre, and there’s a good chance it simply wouldn’t be as good as the original. I would hate to see such a terrific game ruined like that.

            (2) It was NEVER confirmed for 3DS. Neither was Majora’s Mask. This is a FACT. Both have been discussed, but neither have been confirmed. I personally think Majora’s Mask is likelier than A Link to the Past, but if ALttP3D is announced, I guess I was wrong.

            These are the only points I’m trying to make. If MM comes out, don’t buy it. If ALttP does, then buy it. That’s all.

          •  agree and after thinking i will be fair and give mm another chance but is it on the wii shop let me know

          • EvanescentHero

             Yes it is, for five bucks.

          •  Ok i got the game and will try it again and i hope you will except my apolagy and hope  to like this game and plus my son wants to play it and can’t say no to my 10 year old

          •  I will make you a challange you beat the first one and i will beat MM and i will even be fair and not down your fav game again and i sorry for my neg toward your game

          • EvanescentHero

             I might try to again, but I’m replaying Wind Waker right now, so it’ll have to wait.

          •  you stated mm was your first zelda game if that is so have you even play the older ones and if think mm is so great more power to you but what are your thoughts on metriod? if you have never played any of the old zelda i say play them and give them a chance and let’s stop debate on a game that really does not matter

          • EvanescentHero

             No, I said WW was my first one. Majora’s Mask I didn’t play for a long time. In fact, it was the last 3D Zelda I played, except Skyward Sword.

            Let me make this clear. I have played EVERY SINGLE Zelda game. The only one I haven’t beaten is the first one. I acknowledge that it’s a classic, but I prefer others due to their stronger storylines and better gameplay.

          •  Dude try to beat the first one it will be worth it

          • EvanescentHero

             Meh. Maybe someday, but I have no drive to do so. It has absolutely no story and the gameplay isn’t all that great to me.

          •  well it’s not always about story and it was what started it all and it deserves to be betten to but that is up to you but how good is skyword sword im thinking of getting it

          • Ching Chang

            Okay, you played TWICE. That petty much contradict what has been said.

          • EvanescentHero

             Oh good god. I played it once and thought it was pretty good. I played it again shortly after and didn’t like it as much because the Temple of the Ocean King was annoying. That was a number of years ago and I haven’t played since. It was still good because it was a Zelda game, but it was my least favorite. That clear?

      • awsomeman

        i have to agree the boses were way to easy (even linbellum) the fact you could stop time made it worse

    • tomtank91

      how is majora’s mask the worst zelda game, it was absolutely brilliant, the only zelda game to really be pretty difficult and still just a original idea. I can’t understand how you can think it’s the worst.

      • EvanescentHero

         Absolutely agree. The atmosphere was perfect in that game, and the Stone Tower Temple was an incredible dungeon.

    • The worst would be taking it a little far. I’ll admit to having not tried it, so my personal opinion on the game is invalid (hint: I hate it, lol). But I don’t know if it deserves the title of “worst of the Zelda games.” It had a dark feel to it, but so did Twilight Princess. Hell, even Link to the Past to an extent.

      The fanbase behind the game, though, still makes it a worthy addition to the franchise, if Anything. Even if I’m never giving it a shot. 

      •  I disagree ive played it and i was not worth playing and to me it is the worst of the zelda games with twilght coming in second

        • EvanescentHero

           At least give it a shot before writing it off. What puts you off about it? The time limit? It doesn’t even matter. You WILL be able to achieve everything you need to. Try it at least. Go in with an open mind. You might be surprised.

          •  I did years ago i tried twice to play it and i was not a good game i have an open mind but will not play the game again

          • EvanescentHero

             Sorry, that was actually meant for Chris L., not you.

          •  But have you played Ac3 yet i thought about buying it but ive never played any of the ac games and like to know if it is any good

          • EvanescentHero

             It was all right. Don’t play that one first though.

          •  i am sorry for the hate i gave im just old school gamer so im more  on old time games and i never was a 64 fan but will give mm a chance

  • Penguin_101

    Things I expect: For Nintendo to do EXACTLY what they did with OOT 3DS, but instead of a 3D facelift they’ll do a HD facelift…Oh and have optional Screen as an inventory

  • Goginho

    ..”read dragon boat”? …hmm

  • Laud

    Whaaa? You want me to hand you a walkthrough while I make it easier for you to sail to places?

    The sailing fucking awesome! When the music started up and it was like PADA DADAMMM DOO DADADAMMM and you had this smile on your face like HELL YEAH ADVENTURE BAYBEE. 

    I hope they leave everything how it was and just update the visuals, maybe a mirror mode? That’d be cool too.

    • Sun Mountain

      Agreed. Sailing is sweet! Walking is for little girls, babies, and men who just had their ears ripped off!

    • Juan Manuel Hornos

      LOOOOL totally right, the sailing was awesome. The only thing i hope this games has is remote play. I was already thinking of buying it if it went straight to the virtual console with gamecube graphics anyway.

  • Immallama22

    I agree with all except the sailing. I personally LOVED sailing around exploring and finding new things! Maybe instead of making it more simple just add some things in. Like more enemies, more islands and maybe even things like wave size changes. Perhaps even having the ocean change every once in a while to keep it fresh 😛

  • Marcos Parreira

    Miiverse was confirmed, and I am very happy with this release. It’s just for fans who want to do something while they wait for the BIG Zelda for WiiU.
    Getting some new controls (Gamepad integration), it’s the main factor.

  • The_fuzz_buzz

    I agree with two, and five, the rest, as the French say, is Le Crap! We don’t WANT game-play change! We like it the way it is!!! If you agree, Like this! Part of the WHOLE GAME is sailing around, it gives you a sense of, freedom, and makes you feel like a real Seaman, having to plan your course for the quickest route, compensating for Wind, (If you catch, my, drift, [hehe]), new content??? If they were going to do that, they would have to make two settings to play on, because I don’t want to be playing one of my favorite Zelda games, reliving moments, and then BAM, some character that I’ve NEVER seen before pops up out of NOWHERE!!! Please like if you agree.

    • EvanescentHero

       WW is, without a doubt, one of my favorite Zeldas. Tied with Skyward Sword for second after Majora’s Mask. It was the first Zelda game I ever played. I would never want things to change…for the worse.

      If they want to add in the dungeons that they couldn’t originally, they should go for it. If they want to fix the crappy Triforce quest, they should. New content would be GOOD. If you don’t want things to change, don’t buy the game, and play the original on your GameCube.

      Now if they add dungeons and they’re bad, yeah, that would be a shame. But I’d much rather have a dungeon this time around than the Triforce quest.

      • The_fuzz_buzz

        The Triforce quest was one of my favorites! All I’m saying is, is that, like with the OoT remake they pretty much JUST remade it, sure, there where a FEW things, like the Boss Battle games, and I would be fine with that, but that’s pretty much as far as I would go: I want to see a classic, not a calssic with a bunch of unneeded junk!

        • EvanescentHero

          Anything they added wouldn’t be “unneeded junk.” It’d be what was going to be there in the first place. Most people didn’t like the Triforce quest, myself included. I found it boring and tedious and far too long. There was going to be a dungeon there, and that would be waaaaay better than what currently is.

          • The_fuzz_buzz

            If they want to add the new things, put it in the Wii U game. I want this classic because of all the classic ORIGINAL stuff in it, not some remake with new things that make you wish you had it on GameCube!

          • EvanescentHero

            I disagree. Say you buy a movie on DVD. Say parts of that movie were cut during the production process, for whatever reason. The producers may want those pieces to be included in some form of the movie, however, so let’s say they release a director’s cut on Blu-Ray. That’s precisely what this would be.

      •  Not played skyward sword yet how good is it

        • EvanescentHero

           I thought Skyward Sword was excellent.

  • Wilbur

    I only want one thing. Voice overs

    • EvanescentHero

       No. Never. Zelda should never have voiceovers, especially not a remake of a game that originally didn’t.

      • RyuNoHadouken

        why not? theyve used voice-overs in Zelda games before, but never on Nintendo platforms

        • EvanescentHero

           Yes, and those “Zelda” games were utter shit. Not because of the voices, but those certainly didn’t help. Those games don’t count as canon by any stretch of the word; there’s a reason they’ve never been touched again. Most people don’t even know they exist.

          Voice acting in a Zelda game would ruin it. Giving Zelda, Ganondorf, the King an actual voice to speak their lines would be horrible. And it would completely break the realism if everyone talked and Link didn’t, which would mean Link would have a voice, which would destroy his character.

          Voices in Zelda will never happen.

          • Nick_Skywalker


          • EvanescentHero

             I just wonder what Ganon’s up to!

    • Sol Ridgeway

      NO!!! NO!!! NO!!! This is the only game series that gets my son interested in reading. Heck, if it wasn’t for Zelda I would still be reading at a 3rd grade level.

  • Linkamus

    So they did say this game would be available this fall…  Why take a whole number in your top five to say, “a 2013 release date?”

    ” The Legend of Zelda: Wind Waker. The game will be out by this fall, and the “overall game experience” will be receiving a “tune up.”

    This was 5 days ago… 5!!!  A little research please… the lack a research is a very constant issue with this site.

  • arabiansanchez

    The author hasn’t watched the Nintendo Direct presentation it seems. Otherwise they’d know that Windwaker is indeed a 2013 release ‘by this Fall’ and there will be gameplay tweaks, most likely referring to the sailing element.

  • ZeldaFan83

    There were actually 2 extra levels that were being developed for the original Wind Waker on the Gamecube but ended up getting scrapped at the end of development because of time constraints. Hopefully they will include these levels/bosses in the HD remake, I think that would have to be a “must-to do” and that might make this remake a Director’s Cut which would be pretty cool.

    Also I’m pretty sure in the Nintendo Direct they mentioned that they were gonna have The Wind Waker HD ready for release this fall.

  • DragonSilths

    #5 Its coming out THIS HOLIDAY SEASON.

    #4 I agree.

    #3 I like the way it was before.

    #2 Sure…why not. Allthough the fight with Ganondorf at the end took me an hour cause I didnt know you had to do a fancy head stab move lol.

    #1 The only new content should be them adding the 1 temple/dungeon they had to take out of the original cause of time restraints. Dont add more then that otherwise its not a true remake anymore.

  • The dungeons! the 2 they left out! those would be awesome!

  • Victor Moreno

    bigger oceans and more dungeons


    it’s coming out this fall… iwata confirmed that during the direct

  • Nick Kulakovskiy

    Voice Acting in a Zelda game would be something New, and I don’t think it will turn out half bad 🙂 Listening to dialogue is a cool thing in my opinion, and it deserves to be on this list.
    (They will probably rather do it on the new zelda title than the remake)

    • EvanescentHero

       Absolutely not. They’ll never do this in a Zelda game, nor should they.

      • Ehhh, at least be open for it.
        Though hiring triple-A actors for the job is Not the road they should take. If anything, leave Link as the silent protagonist. No matter what, I can’t see him being the first in the N-Franchise to talk a whole lot of shtick about adventures and whatnot. But Zelda….awh yehhhhh…..lol

        • EvanescentHero

           I’m not at all open to it, and neither is Nintendo. They’ve stated they don’t want Zelda having voiceovers.

    • Nick_Skywalker

       Golly! I can’t wait to go bomb some dodongos!  I’m so hungry I could eat an octorok! Well excuuuuuse me, princess!!!

      Yeah, not gonna happen for Legend of Zelda…

  • Stephen

    Wind Waker is 100% perfect just the way it is right now. Nothing new is needed. People calling for tweaking the triforce quest, (I LOVED IT) higher difficulty?? Boring sidequests?? What were you on when you played this game?

    A masterpiece, and I cannot wait to experience it again on the Wii U.

    • EvanescentHero

       I wouldn’t mind an optional higher difficulty, because the game’s pretty easy. I’ve never done many of the sidequests, so I can’t comment on that. But the Triforce quest, I thought, was too long and incredibly tedious.

      Wind Waker is amazing and a terrific game, but it’s far from perfect.

      • NintendoNoob

         Thats the only thing I hated about Skyward Sword, I led 20 moblins around me and expected a challenged but instead I just swung my sword and they died. Twilight Princess was on the right track with the two iron nights at the end of the game

  • Yes. Yes. Yes. 

  • Kevin Brooks

    I stopped reading when you mentioned the Water Temple. That is seriously the most exaggerated thing in history. It’s NOT hard, and neither is Morpha. The only negative thing about the Water Temple is the constant switching of boots.

    • EvanescentHero

       That’s how I feel. And that issue is totally negated in OoT3D.

  • I wish they remade Ocarina of Time for the Wii U and not the 3DS~ It’d be so amazing!

  • “…we really hope it’s released this year, preferably towards the end of the year as a counter measure to the new consoles released by Microsoft and Sony.”
    Umm… they did say during the Nintendo Direct that the Wind Waker remake would be released this Fall.

  • Destructonator 101

    When you say this fall, when is that? June, April, what? Because its not “fall” in Australia, its Autumn. Just a basic answer for of what month that may be, not criticism. I’m guessing September time?

    • EvanescentHero

       Fall and Autumn are synonymous here, so yeah, I’d imagine September or October.

  • Adrian Brown

    return of the tingle turner, this time using a 3DS

  • Adrian Brown

    return of the Tingle Tuner, this time using a 3DS

    •  Nah, I think they’ll use the Game Pad.

      • Gadvac

        The Tingle Tuner was made to be operated by another player. The person playing the game can’t exactly do much without the Game Pad or if they’re relegated to a Wii Remote, and the Tingle Tuner won’t work too well without its own screen. (Seeing as parts of its functionality requires its own GUIs that wouldn’t make sense on the main screen, including the ability to go off screen to point things out to the player.)

  • Darkscarab

    Zelda Windwaker HD is coming this fall they confirmed this in the Nintendo direct…

  • Darkscarab

    They Already confirmed zelda wind waker HD will be out 2013 fall in the Nintendo direct….

  • Adam Porter

    wii U daily has obviously been reading too much on the internet, true zelda fans would not want the game to be dumbed down, the sailing around was great how else would you discover all the places in the ocean, we don’t need to make zelda games easier, shorter or more accessible to casuals because then it will ruin the games for true fans of the series. i love the sailing and exploration in the wind waker, exploration was alot more fluid and natural in wind waker than any other zelda i played.

  • Jordan Goodeye

    I’d like my original Wind Waker experience as well as a Master Quest with the missing dungeons and updated difficulty. We can only hope. 

  • CommonSense033

    So “HD” means adding in light bloom? 

    And I suppose the tweaks will be to remove the actual challenge of sailing a real vessel through storms and compensating for drift, to make it more attractive to casuals.

    “sailing quickly got tedious, especially when it wasn’t 100% clear where you were going or needed to go”

    Stick to your on-rails shooters and farmville. Open world means you need to think or even (gasp) scribble a paper map.

    • EvanescentHero

       What challenge? Sailing in WW was no challenge whatsoever.

      •  I will give MM another chance if the game play is worth playing

  • Metal_Man_v2

    Wishing for a simplification of the sailing aspect of the game implies that you found sailing to be difficult.  As someone who has played through WW multiple times, sailing is not very time consuming overall, and is primarily used in the earlier part of the game (you get the warp ability after dungeon 3).  While there are various “fetch” quests, they are absolutely necessary and are story related.  I will agree that it would be nice to see a difficulty setting though.  A musical and sound update is obvious.

  • fire_squid

    The only thing I didn’t like about sailing, was having to play the wind’s requiem every time I changed directions. 

  • Insigma

    The music doesn’t need to be FULLY ORCHESTRATED, but please use real instruments~

    • EvanescentHero

       That’s what orchestrated means. =P

      • Insigma

         No, they’d use a small ensemble for the Windfall Island theme. That ain’t “orchestrated”.

        • EvanescentHero

           All right, fair enough. I was under the impression that orchestrated colloquially meant played on real instruments.

          • Insigma

             Personally I think a full orchestra would be too much for Wind Waker. Dragon Roost Island with an orchestra is just too much. But the Great Sea theme should be orchestrated of course.

          • EvanescentHero

             And the final battle as well.

  • Pugszly

    One thing I want for this game is Wii U Pro Controller support.

  • val berger

    The only thing, I am begging Nintendo to implement, is the missing content of Wind Waker. I don’t wanna hunt for triforce again, so I guess I won’t buy it. WW’s dungeons were great and so would be the last one. But I’m 99% sure, Nintendo will just stick to the enhancements, they’ve already announced and won’t change actual game content. wouln’t it be nice …

  • indirect76

    I’m assuming the Tingle/Gameboy Advance feature will be featured on the Wii U gamepad.

    • Linkamus

       OMG… I didn’t think about that.  Win.

  • I had a dude try to tell me that they were doing majora’s mask in HD but if that were so why then did they chose WW. I will tell you why it was not that good of a game and don’t get me wrong ive been a gamer for a very long time since the first atari so been play zelda games since the first nes and the only zelda that i thought was not great was MM but not everyone is going to like the same games and you have some who think if you don’t like MM your lame well im not a true gamer will like more then just one zelda game …just saying

    • EvanescentHero

       I NEVER SAID THEY WERE DOING IT IN HD. I said they’d do it on 3DS. Stop spreading your irrelevant hatred for MM through the comments on an article about WIND WAKER.

      •  No hate here dude You mad bro? and who are you to tell me what to do don’t like my comments don’t respond i don’t hate you

        • EvanescentHero

           And look how you’re telling ME what to do. I know you’ve been playing games since before I was born, but that doesn’t make your opinion any more valid than mine. I’ve played every Zelda game, and I have a different opinion. No big deal. I’m not, however, saying your favorite Zelda game is bad, which you’re doing to me, nor am I constantly reposting my distaste for said game on a totally unrelated article, which you’re doing, and I’m also not putting words in your mouth, which you’ve done to me.

          Guess what? I like more than one Zelda game. In fact, I like EVERY Zelda game. Just because I don’t like your favorite Zelda game, that doesn’t mean my opinion is less valid than yours. Stop saying how much Majora’s Mask sucks on a Wind Waker article and I’ll let it all go.

  • fireheartis1

    Having a 2013 release date for #5 is kind of stupid since Satoru Iwata said they plan on releasing it this fall.  That means the fall of 2013 not any other year.  I can’t wait to get this game and if it comes out near my birthday like Skyward Sword did then I’ll be happy.  I can talk my wife into getting it for my birthday lol.

  • A link to the past will always be the best zelda game ever made now some disagree and that is great but im just pointing out mm was just too silly and boring for me and i will not ever buy the game..just saying

  • Jay

    LARGER islands. Like I would like to see huge cave islands. etc.

  • dylanbob121

    to be honest with you I actually liked the sailing

  • Milin Phillips

    This article is lame.

  • I never realised this 

  • david daniel wharton camacho

     i do hope there is more islands and easier sailing

  • 1. Add in Fire Rod from Four Swords Adventure.
    2. Add in scrapped dungeons
    3. Add some new enemies.
    4. Expand the dungeons more.
    5. Let us explore Hyrule that is under the sea more! 

  • Can we see Dodongos return and Lizalfos?!

    It would be nice to fight King Dodongo instead of Gohma……

    Fire Rod

    Ice Rod


    Hylian Shield

  • Add the deleted temples

  • trollencio

    hmm i must say that this remake its quite good 
    now u dont need a GBA connected to a gamecube 
    you can see it on the lower screen after all jeje and the treasure charts should be there also

  • I want the Tingle Tuner to involve the gamepad.

  • bussdriver78

    -FASTER TEXT!!!  Doesn’t anybody remember the frustration? Or am I just a fast reader?

    -A 2nd sail you can buy for a FASTER BOAT. The default sail is modern and out of period; make it traditional. The upgraded magical sail would be the modern one currently in the game (but not on any other ships. sorry, this detail bugged me.)  An alternative could be some magical wind that blows your sail so you fly in the air anywhere you want (plus you get nice views)

    -FASTER treasure winch!

    -HARDER (more than master quest, higher hit points)
    -2nd half of the game was so tedious I played the game 3 times and stopped in the middle.
    -FINISH whatever was rushed the 1st time
    -Replace the stupid balloon boss before the final weak one
    -stats online so I can out collect friends – share photos taken
    -DRAW ON MAP like DS – a nice checkoff list for found items (like mario’s stars)
    -Some whale and dolphin sightings (not just some birds)  better trees, more birds.
    -Orchestrated + music mode (just randomly go over all songs, yes, I want to try it in the background for a while.)

  • Wind Waker had the most “boring” side quests?? Wind Waker had the BEST side quests. And the most for that matter. How in the world are OoT’s and TP’s “side quests” anywhere near better than WW’s????? You are a crazy person. If you hate this game so much, you shouldn’t even be posting, and you don’t even have a heart or sense of adventure. I was 7 when I did this and I didn’t think that sailing was tedious. If a 7 year old doesn’t think that, then it isn’t It’s WAY more fun that riding on Epona for 5 seconds and then walking the rest of the way. Plus, once you get the Ballad of Gales, it’s pretty easy. And it is EXTREMELY clear as to where you need to go. Again, if a 7 year old can figure it out, anyone can. Stop being a hater and go complain to a wall or something. Most people like/love this game. There are only like 2 things I would add to it. I would change absolutely nothing. It is perfect.

  • Brandon Buchanan

    Just from reading this article I can tell I really dislike the writer. The gameplay felt tedious to you? The sailing needs to be simplified? You represent exactly the kind of demographic that resulted in the incredibly straight forward and linear SS. Play a different Zelda game if it’s too much for you, although I’m assuming you wouldn’t have much luck with that given that you thought Morpha was a tough boss – even Goht was more challenging than that and all you had to do was LITERALLY race around in circles.

  • What I want more than anything else from this remake is this: the ability to use the wind waker for offensive purposes. Imagine whipping up a tornado and sending it towards those pain in the ass miniblin. Make the game harder and add more dungeons and bosses and monsters..

    Also: Less ocean, more island. Better sidequests too! Hardcore fans might also remember that dungeon on outset island where you fight floor after floor of enemies. I call it a gauntlet. We should have a BETTER gauntlet, and finish it with having to fight every boss in the game all at the same time! Or throw in an ancient evil from Hyrule’s past. A darker boss that is more difficult to beat than Ganondorf! Too hard? add the blue and red rings to change your color and raise your defense! It would be so badass! >w< 

  • Edwina McKay

    I hope that the game stays the same as it was 10 years ago! it was an amazing childhood gaming experience and i really enjoyed it. wind waker wasnt easy to beat. how many times did you hear the herah umf duh duh duh duh. the sailing was the BEST part. it added exploration to the game and made it a lot longer, if they changed what you say they should change it will be a whole nother game,