Apr 8th, 2014


In today’s Nintendo Direct, series producer Masahiro Sakurai announced that online modes for Super Smash Bros. will offer two different modes of play for casual and hardcore players. These modes are called “For Fun” and “For Glory” and each mode has a specific rule set that most competitive players have adopted in order to focus battles on skill, instead of random luck with items.

For Fun is the typical Smash Bros. experience, with random stages and items making an appearance. When playing online in this mode, only your wins will be recorded on your profile. For Glory is much more serious in that it is designed to appeal to long time fans of the series, as well as tournament players. No items are available and the only stage is Final Destination, though each of the new stages have been modified to have a Final Destination version that can be used in this mode. Wins and losses while playing For Glory will be recorded on the player’s profile.

With the Final Destination variants, hardcore players can experience the wonder of the new Super Smash Bros. levels while still maintaining their strict ruleset.

Aside from these changes, Nintendo also announced that it plans to heavily moderate the online community for the game, making sure that everyone has a fun time. Players will be able to report other players for cheating, abusing glitches, harrassment, and other bad behavior. These reports could result in a temporary ban on the Nintendo Network ID from playing in online modes. Of course, people will want to be careful with false reports as well, as Nintendo has stated that it will be taking action against accounts that report false offenses too often.

Super Smash Bros. will be launching this summer for Nintendo 3DS, while the Wii U version will be launching this winter.

local_offer    Masahiro Sakurai  Nintendo  Super Smash Bros  wii u  
  • Wooopigsooie

    I’ll be going for glory baby! I love how they have a “Final Destination” mode for almost every stage, though I don’t even know if I’ll want to use them as Final Destination looks so FREAKING GORGEOUS!

  • chichibekbros

    hard work Ashley Kinga lot of information, wherr to get started?

  • chichibekbros

    today no nintendo trolls day

    • Gameonfool

      SSB meh playstation battle royale is way better and more mature, in your face.lol

      • sonicfan

        .get outta here

    • Adderell

      You just had to say something…. -_-

  • JuleyJules

    What? Wii U needs games like SSB so Nintendo releases it on 3DS first?? Makes no sense to me anymore how they deal with getting Wii U back on track.

    • BuckStud

      Yes, they should release games that aren’t ready yet, because that would really help….right?

      • Fierce-Deity Link

        nah.. they should have just focused on the wii u version more.. the 3ds hardly needs the game out first.. the wii u is bleeding and this is a game it needs

        • steve

          holiday sales dude, come on you think every major developer just happens to finish their games from late october to november?

          • Fierce-Deity Link

            its not that man.. i understand their decision, but after mk8 wht will be there to pick up the slack? unless at e3 titles will be released in july and august it will be like half a year for another must have game.. plus, the game comes out winter when i’ll be in europe [hopefully anyway lol] and that’s lame hue hue

          • greengecko007

            That’s funny, Infamous Second Son and Titanfall just came out not too long ago on the PS4 and Xbox One. It’s not always about saving your good games for when people have money ready for spending, it’s also about keeping up momentum. Still, with Smash coming out on Dec 21st at the earliest, many would say that is too late to capitalize on holiday sales effectively.

  • Sdudyoy

    FOR GLORY ALL THE WAY! I can’t wait for this game, unlike Brawl I’m actually looking forward the online.

  • kentray1985

    Did anyone else feel like playing power stone 2 again after seeing that smash mode on the 3ds version?

  • Vriska Serket

    LOL the rendering of 8lue pikmin
    also wow these are some creative names! For Wii U, For 3ds, For Fun, For Glory………

  • WiiUPS43DS

    Yep this game is mine ..People better watch out…everyone for themselfs.
    The battle begins this summer

    • Alexander Kleinwechter

      The war begins this summer, but prepare yourself! The real fight begins this winter xD

  • Fierce-Deity Link

    i have one complaint.. there are no platforms in the for glory mode.. platforms add a new approach to smash and a new strategy.. characters like little mac might be too strong in a plain stage with no place to be safe.. having platforms helps you regroup or avoid an extra attack.. other than that it’s fine.. :3

    • J_Joestar

      Well It is probably a mode mainly for those who used to go by the “No Items, Fox Only, Final Destination” Mantra which IIRC Sakurai himself never liked and said was the wrong way to play the game, but i guess someone talked sense into him to let others play how they wanted too so he gave it to them (with the exception of Fox Only).

      • Fierce-Deity Link

        im glad that he is not being stubborn and adding a more competitive way to play.. however, i still don’t agree on fd only… as a marth player i like having platforms so i can attack from the bottom while they are trying to approach and get away.. fd only type stages aren’t the only way to play but this is better than nothing i suppose xD

        • J_Joestar

          It definitely isn’t perfect, but i guess there is a limit on how many different auto-matchmaking modes they want to put out so they had to limit it to 2 general umbrellas of causal/competitive.

          • rp17

            Yeah but competitive players don’t only play FD. They play other basic stages like Smashville, Battlefield, and Yoshi’s Island. And they really love Yoshi’s Island.

          • Fierce-Deity Link

            i dont think it makes sense still though.. i would have preferred 3 diff kinds of fd, 3 diff kinds of battlefield, a pokemon stadium stage without dumb changes, yoshi’s story, a bigger map like dream land from melee.. or even something like delfino plaza without some of the dumb changes.. but any who, i will probably spend more time playing offline xD

          • J_Joestar

            As i said, it is clearly not perfect but jsut two very general blanket modes (even for “For Fun” i’m sure that there are some items that people will wish could be turned off), worst case scenario is still playing with friends since you can custom set everything to your liking (I remember back in N64 my friends and I used to love “Pokeball Only mode”).

          • greengecko007

            The only limit to how many modes there can be is the limit made by the developers. People love to talk crap about CoD, but it has many more options for online game modes than what Nintendo is currently showing for Super Smash Bros.

      • greengecko007

        The problem with this is that those are two distinct groups of players being forced together. Not everyone who likes playing without items likes playing only on FD. Additionally, as others have pointed out, not having a variety of stage types in a game mode obviously favors characters that are better suited to that stage type.

        So far the only solution for this is to play in friend only matches, where you can apparently customize the rules much more to your liking.

    • Zanzama

      I agree. The Implementation of platforms also has an effect on how well a character can compete… Taking that away will also take away one important aspect that made SSB different from other fighting games in the first place. Little Mac is bad in the air? Who cares? It’s sucidal to air battle in Final Destination because of how easy it is to juggle an opponent infinite times until they recover. Why couldn’t they also implement battlefield? It’s basically Final Destination 2.0 but with a minimal amount of platforms to make positionning something to think about…

  • J_Joestar

    Sadly i kinda suck so i’ll probably stick to “For Fun”

    • Adderell

      It takes time with SB to get good. Take the time you need and improve your skill, then test them. Trust me, it’s pretty rewarding when you can finally stand up to a complete stranger.

  • Zanzama

    Also it’s been confirmed that “For Fun” features every stage EXCEPT Final Destination… In b4 everyone is gonna choose battlefield in “For Fun”…

    • J_Joestar

      pretty sure they said “For Fun” is random stage select as well.

      • Zanzama

        Then what’s the point of excluding FD from that mode in the first place? It’s not like players can spam the same stage if it’s randomized…

        • J_Joestar

          They probably just thought that most people who go with for fun probably would rather have a more complex/dynamic stage anyways… but that’s just my guess as a random gamer on a website who has no ties to anyone directly involved with making the game.

  • Dark-Link73

    No items in “For Glory” mode huh? I guess that’s made for all those people whining about having to use items in a game that puts emphasis on using items!!!

    What is it going to be next? A Mario Kart game without items? I know! Let’s have CoD without perks and kill/point streak items. Just one basic simple weapon and side arm. That should be fun too!

    While it’s good that Nintendo is trying to cater to those gamers who can’t adapt to the dynamic gameplay of Smash Bros. and the ones that can’t take losing to a novice player because of timely items, I don’t agree with the W/L records not being tracked fully on For Fun mode. I play Smash the way it was meant to be played, with items and dynamic stages. I’m not good and I lose a lot, but just because I lose a lot it doesn’t mean I’m ashamed of my record and I’m not competitive.

    I don’t want Nintendo to “protect” my image while using items.

    • J_Joestar

      They probably just thought that it would be more detrimental to most players confidence since in a 4 player FFA, most people will probably end up with pretty bad w/l ratios.

      Maybe it would be nice if you could set it yourself if you want it to keep your personal w/l record and whether or not you want that info shared.

    • greengecko007

      Mario Kart 8 is going to feature more intricate item customization.


    • Jason

      Are you serious…?

      First of all, some people do play competitive MKWii matches without items because then it is solely up to the skill of the player to win a match. The only reason this option is usually not used is because, in a 1v1, 2nd place is not going to get a blue shell or any sort of unfair advantage with items on (if second place could get bullet bills or stars, etc. there would never be items on in competitive play), so it’s better off at least giving the player in the back a way to catch up (ex. a well timed green shell).

      Second, your Call of Duty comparison was not very relevant. Perks and weapons are CHOSEN by the players so you can’t complain about someone using a “better” weapon because you could use it too. Also kill streaks are AWARDED by playing well, another factor not comparable to items in SSB.

      Finally, Super Smash Bros does not put all its emphasis on items, they’re just a silly mechanic some people like to use. They are based solely off of luck and take all skill out of the game. Items are used by beginner players that have no idea how to string together combos or play competitively. They’re there so beginner players don’t get frustrated by not being able to get any kills on more experienced players. Having a “For Glory” mode gives players that spent much time into mastering all mechanics of the game the privilege to only lose matches from their own faults. Many skilled players would be frustrated to lose a match based off of luck.

      So, in conclusion, “those people whining about having to use items” would still win the majority of matches even with items on. It’s not like they don’t understand the concept of how to use items, they would just rather play a competitive, skill-based game rather than a laid back, luck-based one.

      Hopefully this solved your confusion.
      Nintendo does not keep track of loses in “For fun” mode because they don’t really mean anything. Getting killed because the opposing player was awarded a final smash, three hammers, and a bomb, while you were awarded nothing simply because no items spawned near you, does not make you a less-skilled player. Nintendo does keep track of wins, however, because the amount of wins at least can give a basis on how experienced a player is (not how skilled they are but how much they’ve played). You can assume if a player has a certain amount of wins, they are somewhere above the experience of a complete beginner in that they at least understand enough mechanics of the game to kill other players consistently.

  • Mr. Berzerk

    Why can’t they just let people set the rules themselves hmmm? Like when you play locally. Have 1 person as the host, and the others as guests.

    • J_Joestar

      Pretty sure you can, These are mainly for online random matches. Friends and such can customize as they want when playing together.

      • Mr. Berzerk

        You missed my point. I was saying make online like offline. Having to choose between total random mode, and strict championship mode is just lousy. Make it so you can set your own rules for online mode.

  • Jordan

    Hey does anybody know if I can use a headset to talk to my friend while I kick his butt? đŸ˜›

  • Jordan

    On glory or fun

  • Akivorma