Nov 4th, 2013


With DLC additions like New Super Luigi U, it’s not hard to wonder if Nintendo plans on DLC for future Mario titles. Super Mario 3D World will not have any DLC however, as producer Yoshiaki Koizumi has stated “there’s no plan” for DLC to be released for the title. Koizumi did confirm that 3D World uses the GamePad extensively, so for those who enjoy the dual screen gameplay, you’ll have that to look forward to playing.

Another revelation came from Koizumi-san, who said that while Super Mario 3D World isn’t an open world title, Nintendo is open to developing a title like that, akin to the openness of Super Mario 3D World. You can find the quote below:

I don’t know if we can consider Super Mario 64 as an open world game, but I think Super Mario Sunshine is more consistent with that definition because of the city and entire worlds to explore. Our main standpoint with Super Mario is to ensure that players always know where to go.

It’s for this reason that we have given great importance on the placement and visibility of the flags, particularly in Super Mario 3D World . Again, as creators, we want a large number of people to be able to play and enjoy the game, so it’s sort of our duty to ensure that the objectives are clear to everyone. However, if a very large number of players expressed the desire for a more open Mario, we would take that request very seriously.

I know Nintendo fans here on Wii U Daily have been asking when Super Mario Sunshine will make it to virtual console and around E3 earlier this year, many of you hoped the 3D Mario title that turned out to be Super Mario 3D World would be a sequel to Super Mario Sunsine. If you’d like to see an open world Mario game, you’ll just have to make your voice heard.

local_offer    Nintendo  wii u  
  • Nintenjoe82

    I think they already have expressed an interest.

  • AAAkabob

    I still don’t understand the obsession with DLC. How about we worry about what we get with our initial $60

    • Nintenjoe82

      Me neither. At least most Nintendo games justify their price by having replay value out of the box.

      • great deku tree

        well dlc are SUPPOSED to be EXTRA content brought in at a later point of the game’s life. like an expansion pack it makes the game’s life longer as it brings in fresh levels/maps or whatever for more replay value and a new experience. however companies that make dlc available at pre-order or a week after launch are just conning you when this “extra” content is really part of the original game being cut-out and making you pay extra for something that should already be in the game.
        so yeah dlc can be a good thing but when it’s cut-out content from the original game that makes me mad.

    • Sol Ridgeway

      There was only 1 game I cared about DLC for the Wii that they didn’t get and that was Disney Universe.

    • Pikachief

      I like the way Nintendo does DLC because its extra content after the game has been released. Like Pikmin 3. Without DLC its still a complete product. The addition of DLC doesn’t make the original copy feel any less complete. Same with New Super Mario Bros. 2 DLC.

      New Super Luigi U was DLC done in the form of an expansion pack, pretty much doubling the content and even going as far as calling it a new version of the original.

      If sales for Super Mario 3D World went well I don’t see why they couldn’t add new worlds on to the game and work on a new original title rather than them making a Super Mario 3D World 2. Even just a challenge mode would be a nice addition.

      • Arthur Jarret

        Exactly – that’s what DLC SHOULD be, an expansion pack.

        I don’t like the way most publishers do it… like Assassins creed 2 – it skipped a part of the story, actual chapters, to replace them with DLC… that’s NOT how to do it.

        AC3 was better though – telling a story seperate from the main narrative in the washington chapters.

        Capcom is terrible with on-disc locked fighters… it used to be these were unlocked by meeting gameplay goals, now they are after paywalls. And who can forget blocking the friggin’ ending of Asura’s wrath?

        On the other hand, the way they are now handling their new SF4 update is a good way to do DLC: offer a cheaper update option of their latest game tweaks & roster additions instead of having to rebuy the game.

        Despite dumb DLC like horse armor, Bethesda has always provided a good amount of content for your buck on DLC – letting it really take the place of the expension packs that used to be PC exclusive (unless they went stand-alone for console). The same goes for gearbox’s borderlands and even EA on their Bioware-developed titles.

        So while DLC that should be included sucks – after writing the above examples down I feel that the way companies handle it are improving these last months.

        Of course, each Xbox one game has already received season pass details… so that ruins my optimism towards the dlc trend a bit

        • Blizzard know about expansions

          • Arthur Jarret

            Sure, but they don’t know about consoles (ignores recently released diablo 3 port)

  • AAAkabob

    Also, Mario 64 was the most open world game I can think of. I beat the game without going on the 2nd floor paintings

  • Daniel Gonzalez

    Open world sounds far better than DLC in this case. It offers more replay value if you ask me.

  • John Andalora

    I’m hoping that, if they do anything, it’ll be more Banjo Kazooie and Super 64 Mario based than 3D world or NSMB based. Gimme something to explore continually in!

  • Yousif Alromaithi

    I love sunshine I don’t understand the hate. It was probably the fourth best 3d Mario ever still it had flaws and was difficult but man the music was super. If Nintendo wanted to make a sequel Sunshine should be it.

    • Sdudyoy

      Super Mario Sunshine is one of my favorite games, in my opinion It’s the best Mario game.

      • Yousif Alromaithi

        I cannot disagree buddy . I love it.

      • Guttsman

        Give us Sunshine!
        Such a beautiful and rewarding game!

  • pandaman27

    Mario 64 will always be the best 3D Mario because it expanded the way I thought about games. I entered every painting with awe, and left the level wondering what would happen when I went back. And don’t even get me STARTED on the music…

    • Yousif Alromaithi

      Sixty four was something. I mean those were the golden age of Nintendo. Still I wish it would come back.

      • erich80

        I enjoyed N64 a lot, but I confess those jags were a little bit annoying for me…

        Maybe because I have a crush on 80’s-90’s sprites… Oh, well.

    • Ace

      Agree 100%. That soundtrack is AMAZING! Best Mario game Nintendo has made.

    • Geoffrey Tasker

      I still own the Mario 64 OST lol I love that game but for me personally Galaxy 1, 64, 3, super i that order. galxay is a visual master piece and it was hard enough to keep me challenged, 64 is a close second there’s something amazing about punching a goomba in the face

    • Shota

      i still have my pikachu n64 with mario 64!

    • Josiah Parsons

      How about Super Mario 64 as one of the ReUmagined titles?

      • Maxwell Baumgarten

        Those aren’t real.

    • erich80

      Interestingly I don’t have fond memories about Super Mario 64. I still think it has its own strengths, like being a game that broke paradigms – the leap of quality observed from Super Mario World to Mario 64 had no precedents. As of today, in my honest opinion, there is no 3D Mario game as wonderful as Galaxy 2.

      • Cyberus

        Mario Galaxy 2 was just Mario Galaxy 1 without the originality, hubworld, or presentation

        • erich80

          I know several people that, like you, prefer Galaxy 1 over 2. I do respect that; it’s a matter of personal taste. But saying that Galaxy 2 is not original is not fair at all since, although being the sequel in the series, it introduces new power-ups and the possibility of ride Yoshi, which is definitely a huge leap in gameplay experience.

          Galaxy 2 has the privilege of being the very first “second entry for any Mario series in a given home console” – they hadn’t done that before in their history. Indeed, Miyamoto said a while ago that Nintendo EAD had so many good ideas remaining from Galaxy 1 that they needed to pursue a sequel for it.

          • ICHI

            You mean like super mario bros 1, 2 and 3 on the nes didn’t happen? And just in case i get the, they play differently kind of jazz, considder then that super mario bros 2 in Japan was what became the lost levels in super mario all stars. Its the same as the first game in layout, tools and mechanics, just harder. I prefer Galaxy 2, as its more challenging than galaxy 1.

          • erich80

            You’re right. I take that back. Lost Levels uses the same everything of Super Mario Bros. 1 (I have never beaten Lost Levels, by the way). The most accurate statement I could have made is that Galaxy 2 is the very first 3D Mario to be released in the same home console as its predecessor, or the second sequel to do so.

          • ICHI

            lost levels is a great game too, i seem to like the tougher re-worked mario’s over their original iterations. I hope you get to finish it some day.

    • ScrewAttack

      baba ba baba ba!

      I freakin’ love 64. I’m playing it through again on my android phone and loving every second. Would be awesome if that HD remake rumour that did the rounds actually had any weight to it.

      • Arthur Jarret

        True, but the rumor details are so far-fetched (like the dual gamepad stuff) – that I’m not getting my hopes up. SM64 is good, though – I still play it on the odd christmas, It’s amazing how well I know that game. I think I forgot it, but then I run through it and collect all stars in a single afternoon.

        There aren’t many games I ever manage to replay – but Mario 64 is definitely one of them (so is mario world, megaman x, symphony of the night, woodruff and the schnibble of azimuth and zork. Especially zork… urgh, I’m old…)

        • ScrewAttack

          Yeah, the details really cross over into too-good-to-be-true territory. Which is a shame, cos the dual-gamepad stuff sounds like a very real possibility and a great use of them to boot.

          I know of Zork thanks to Big Bang Theory :p lol I hear ya. I can’t always be arsed replaying like LoZ titles, OOT etc…but Mario 64, Lylat Wars…there’s more I can’t remember cos it’s too early…but they’re always fun to play again.

    • LopsidedPasta

      As much as I like what Miyamoto is trying to do, he is failing to create an open world because of 1 thing. An open hub world. 64 had a castle with secret stars, Sunshine took it even further with an entire plaza with even more secrets than 64, and Galaxy had the comet observatory (which was kind of a step back, but still). This new overworld doesn’t compare to any of those three.

      • pandaman27

        From a designer trying to appeal to an audience millions larger than when Mario 64 came out, I think the problem is that newcomers have no patience or even concept of controlling an invisible camera perspective while simultaneously controlling Mario on the screen. I wish somehow Nintendo could reconcile this problem without taking away from the discovery and flat out coolness of Mario 64.

        • LopsidedPasta

          I disagree. I think even the most simple gamer could figure it out with very little difficulty It couldn’t be easier.

        • fireheartis1

          Dude my kids are 10 and 8 years old and they figured out Mario 64 with easy. It only takes a little time to get used to it. Once they give it a try it will be easy as pie.

    • The Clockwork Being

      Mario Bros 1>Mario 64. Why you ask? Because it was one of to games to save gaming and was the original plate former god game. But honestly I agreed with your post.

    • ATherohatch

      I didnt grow up in the mario 64 era but i still think to this day that sunshine was one of the best games on the market, would be amazing for a sunshine 2 but nintendo will never do it because all they’ll be interested in is to get a new wii fit title out there, man they love that fitness crap

      • fireheartis1

        Come on man everyone needs fitness, and what better way to get it then playing a videogame and have fun with it.

        • Arthur Jarret

          i don’t need fitness… I did some math and figured I could buy 2 games a week by walking everywhere instead of buying a car πŸ˜›

  • juan

    I would love to see a mario 64/mario sunshine sequel to where its more open world. Dont get me wrong i love nsmb and this sm3dw will prob be awesome as well but if you give us a true sequel to mario 64 or sunshine that will give a huge push for the wii u to get tremendous sales. this is what everyone wants.

  • Keyser

    This is good. I never really cared for levels that end with flags (or something similar). I’d much rather a game like Mario 64 or Sunshine, where I can freely explore levels, find secrets, etc. There’s not really an opportunity to explore in such a linear game as NSMB or similar games. Having freedom to complete levels in any order is also much more interesting for me. That said, I’ll still definitely give 3D World a try πŸ™‚

    • Maxime Lemieux

      Instead you prefer levels that end with stars… really different concept

      • Keyser

        I’m not sure if you’ve played any of these games before, but finding the stars and shine sprites are actually very different. There’s always much more that goes into it. With the flagpoles, level navigation is very straight-forward and there’s usually only one right way. With stars, you often have to do a lot of searching/thinking because the answers are not always right in front of you. Usually there’s a mini boss, secret area, etc. that you have to discover before finding your answer… So yes, it is quite different

        • Sol Ridgeway

          I agree completely. The one thing I loved about 64 the most, was when you would be playing a board and accidentally run across a star that you were not looking for. Then you had to decide whither or not to take it and start your journey over or just continue.

    • pandaman27

      What’s weird is that Super Mario World and Super Mario Bros 1 and 3 actually had a lot of secrets. Secrets like hidden whistles on the overworld map and secret key holes are SOMEWHAT reflected in the New Super Mario games, but not nearly as keenly or as fulfilling as with the original games. I feel like Nintendo could still instill a sense of discovery REGARDLESS of the dimensional plane if they really wanted to. And yet, here we are.

    • Guttsman

      We need Sunshine on Wii U!
      I don’t even care if it is HD or virtual console.
      Take my money!

  • CaesarGood

    No DLC, aw c’mon Nintendo everyone’s for some reason feenin’ for DLC content like it is video game crack. Got to take care of the habit. I’m surprised that they won’t have anything though, but at the same time I wouldn’t know what to expect if they did it, anyhow…

    • great deku tree

      I’m ok with dlc that comes out like months after the game has been released because that’s EXTRA content which dlc is supposed to be. however all you ever get is pre-launch dlc or a week later *cough* CA Rome 2 Total War *cough* which clearly isn’t NEW or EXTRA content but cut-out content which really annoys me so much

  • Geoffrey Tasker

    I don’t think “a sequel to Super Mario Sunshine” is an accurate way to put it, not even a Galaxy 3 I think we as nintendo fans wanted something entirely new. nintendo has gotten in to the mind set of if it ain’t broke don’t fix it and thats why we’ve played “new super mario brothers four times now” Galaxy Twice (though no one is complaining about that) and a new tier of “build upons’ is coming with the “3D” series. 3d land was great because it was different from everything else but they are releasing a new one so soon. I loved the games don’t get me wrong (except NSMB series with the exception of u which was great) but as a 80s nintendo gamer I’m used to every mario i play radically changing from version to version. nintendo is straying from what made them amazing, and that originality, they are playing it too safe.

    • Yousif Alromaithi

      Either Nintendo creates a sequel or something new no matter but I want a game that set new standards like changing the style much like galaxy which introduced some new ideas. Introduce a new way to play on Mario. Man if they decided to do this that will be tough to create. Their is one guy who can do it and he is looking for retirement. Miyamotto show us what you are made of.

  • Super Buu

    open world Mario? Yes, please. Let’s sell those Wii Us like Heisenberg’s blue meth.

  • Nintendoplaystation

    Yes please an open world mario. sure 64 was a magical experience of first running around a mario world Also sunshine was amazing I don’t know why some didn’t like it.
    3D world looks good though.

  • great deku tree

    yes please bring out another open world Mario game!

  • TheGreatGabester

    I’d love to see a more open-world Super Mario Galaxy game. The fantastic game play and setting of the Galaxy games + the open worlds of 64 and Sunshine would be a magnificent combination.

  • CEObrainz

    Well I’m ready to sign whatever petition or join any mass media campaign that asks for an open world Mario game.

  • starwars360

    Yes!!! I loved everything Super Mario offers had through out of Super Mario life. I loved 2D to 3D gameplay for Super Mario series and New Super Mario Bros. series. I am so happy is that Super Mario 3D World got Hub World for open world and levels mix 2D, 2.5D and 3D!!! πŸ™‚

    So exciting about Super Mario 3D World. So future Super Mario series I think should be this time fully open world. But able into some levels mix 2D, 2.5D and 3D levels so rest of every other levels is 3D levels with open world. Will be perfect.

    Anyway Nintendo alway knew how made Mario platformer perfect games. Nintendo already admit that New Super Mario Bros. 2 for 3DS were rushed and released part of Summer 2012 released and months before Wii U launched. So they admit it is worst Super Mario platformer game. I am so happy Nintendo took it is realize and not do it anymore afterward this is why New Super Mario Bros. U is amazing after all is because New Super Marios Bros. 2 were rushed in developed while NSMBU is take time in developed before both released. I think Nintendo realize to not release 2 Mario platformer games in one year. I think this why they admit and explain about both games last year and I think they will not do it anymore and just release mario platformer game per 1 to 3 years like Nintendo usual did.

    I am expect new Mario platformer game for 3DS in 2014 and 2015 for next Super Mario platformer game for Wii U. Possible or maybe nothing in 2014 and give Super Smash Bros. and Mario Kart 8 big business by next year and we alway see Mario during his time. πŸ™‚

    So I alway trust Nintendo for Mario platformer games. πŸ™‚

  • john

    I’d like something of a combination of Mario 64 and Sunshine. Something with really big, epic stages like Sunshine, but also a lot of them, around fifteen like Mario 64. I’d also like to see some variety in the stages in different missions, like they way Pianta Village changed from day to night in Mario Sunshine, but take it to the next level, like some of the larger Galaxies in Super Mario Galaxy did.

    I’d also like to see some newer power-ups kind of like Galaxy had. In sunshine and 64, you were pretty much limited to three different power-ups in three colored boxes. I would love to see a non-time limited fire-flower in a full-throttle open Mario game that you keep until you either beat the level or take damage. But it’s also important to have many other new, innovative power-ups as well.

    I long for the non-linear, non-limited, free course-like levels of Mario 64 back. The kind where you can go back and forth, exploring every nook and cranny, with many ways to tackle your obstacles, and no fear of starving to death after seven minutes. Also, if there is a way to incorporate a true multi-player experience into this kind of Mario Game (and I know there is), that would be fantastic.

    Don’t get me wrong, Super Mario 3D World is definitely the next Mario game to me, no doubt in my mind. But with such advanced hardware and such a promising console, I’d love to see more than one major Mario game this generation. And Super Mario “128” is a game we’ve wanted far too long now.

    • WideAwake

      I like your train of thought, but I’d rather a Sunshine game. Like you said, while I did love the Super Mario Sunshine stages, there were too few, and somewhat similar (tropical themed). It would be tricky to add different variety in levels since the levels in SMS seemed like extensions of the island (a harbour level located at the harbour, or beach level at the beach). Also, some challenges seemed boring, like a lot of coin collecting missions and repeating bosses. Fixing this would make a Wii U SMS possibly one of my favourite games ever.

    • tinted

      I liked Super Mario 64 and Donkey Kong 64 in the way you can just explore the world get the stars and stuff, but Sunshine was cool that some levels couldnt just be in the world, Cause there was chain chomps running around or lava on the ground or an something that actually effected the area that you were in, made it interesting

  • jjbredesen

    Mario Sunshine HD would be fantastic! The Wii U graphics would make the game look awesome. The water, sun/shaders etc. It would all be fantastic. The gamepad could be used to control flud etc.

    Lets make it happen!

    • Guttsman


  • Maybe no plans for DLC yet,who can resist this game with Mario,Luigi,Peach and Toad in cute cat costumes?Also I wonder if they are planning to release about Yoshi…This is half Super Mario Galaxy(number two has Yoshi),Super Mario 64,Sunshine,3D Land,Super Mario World…Super Mario Bros. 3,etc. etc.

  • Leo

    “if a very large number of players expressed the desire for a more open Mario, we would take that request very seriously.”

    Okay, you can put my name on that list.

    • ScrewAttack

      Makes me wonder, do they wanna see a petition or something?

      • Mario

        It’s possible.

        • ScrewAttack

          Then let’s get that shit going!

          As an aside, I know it’s totally ridiculous because well you’re a fake account and all, but man do I love Mario. Brought together a whole family and made my childhood awesome. Here’s to you Mario.

          • Mario

            Thanks. Whisper: My real name is Manuel. I just go by the name “Mario” because he’s the character of my favorite franchise.

          • ScrewAttack

            Brofist Manuel, total brofist. Mario’s one hell of a guy, and the franchise is the best out there. That so many just don’t appreciate that is depressing, but you know what? 3D world next month, hopefully a Paper Mario to follow….we’ll be alright buddy, we’ll be alright πŸ™‚

  • Tecpedz94

    I would be looking forward to a Super Mario sunshine remake like WWHD if possible or else a eshop version would be fine as well…

  • Leo

    I wonder why Nintendo is so afraid of open world games. It clearly revolutionized gaming ever since its introduction 17 years ago on Mario 64 (as a prototype open world i might say though).

    There is really no other way around. Super Mario 3D World looks pretty, sure, but the linearity is there as a reminder that Nintendo still doesn’t really want to let it go and fully embrace open world gaming.

  • sdmac200600

    Mario 64 open world style please πŸ™‚

  • joey

    This excites me and disappoints me. A more open world Mario game would be amazing and exactly what the system and series need, the part which disappoints me though is where he says he wants, a large number of people to be able to play the game.. in other words dumbing it down and making objectives clear.. ughh! Make us think and try and figure things out ourselves, even for the young people. That was my favourite thing about Nintendo games as a kid, for example Super Metroid and ALTTP. Exploring and problem solving. I hate how much games have lost touch with that these days.

  • Hatlesslink

    Dire, dire, docks nuff said

  • If the game is complete then it does not really need DLC unless the DLC is truly an after thought meaning it was not developed along side the game but just not put in so the company could get extra money. Too much DLC is like that now where they have the DLC ready on day one and charge for it on day one.

  • bizzy gie

    Make a Super Mario U (64 sequel) or game inspired from that. That’s what I’d LOVE to see.

  • slade6alpha

    Please make Galaxy 3 nintendo!

  • Ony

    A Sunshine-like Super Mario open world (not necessarily with the FLUDD thing) would be so awesome.

    Perhaps with the return of the power-up hats like in SM64?

    Where do I sign to makes Nintendo understand that everybody wants an open world Super Mario? o/

  • selimcha

    What if we just start a petition for a open world Mario :u

    • Maxwell Baumgarten

      Change dot org bro start one I’d sign it.

  • Mario

    Make me an Open world game about me already!

  • Madmagican

    Large, open-world 3D Mario? I’d love to see what they’re thinking; I’m all tingly with excitement right now πŸ™‚

  • Kirbyomega

    I wish they would show us how the gamepad would be used

  • Prince Ali

    To be fair, there was no DLC “planned” for Pikmin 3 either, but we got it nonetheless. I think this statement just reinforces that DLC is an after-though for Nintendo. They work on completing a game and releasing it in full. Then after the fact, they wonder what they might be able to add. Bring it on!

    • Maxwell Baumgarten

      More like they make people not expect dlc, so that they have a card to play later.

  • joshua lopez

    Hey guys if you want Destiny (bungies new game) to come out on wii u here is the link

  • lonewolf88


  • Mickey Mouse

    I got tired waiting for the only main Mario game I haven’t played (Super Mario Sunshine) to come to the Wii VC, so I went and bought the actual game and will play it on my newly acquired Game Cube. Nothing beats the real deal! I’d love another open world Mario, which is why I’ve been so keen to play SMS on Game Cube for ages.

  • LevenThumps

    I would love an open world Mario game. I wouldn’t call Super Mario 64 a completely open world game, but it had its free roaming and exploration moments, and had a great hub world. Personally, I think that it’s more fun and more difficult to find stars than find a flagpole. There’s one flagpole, and usually one path to it, but there are always more than one star in a world, and that means there’s more than one path to travel and explore.

  • he

    Are you guys feeling ok?
    Mario sunshine was the very worst of all the Mario platformers.

  • Maxwell Baumgarten

    Here’s what I think. I don’t reAlly want a galaxy three, as 2 kind of lost the charm galaxy one had. I think they should make a 64 sequel, using the level plans for the original, cancelled 64 dd, for 3ds, and maybe make a sunshine 2 for wii u, releasing November next year. Followed 6-12 months after with a real, all new idea for 3d mario.

  • Rinslowe

    I’m not saying 3D world wouldn’t benefit from a little DLC if implemented properly, but historically speaking Mario games have done just fine without it altogether…

  • Connor Devlin

    YES PLEASE! That’s what I’ve been waiting for. I hope they actually do an open world Mario.

  • Andrew Longo

    Mario 64 and Sunshine were instant classics. It was the fact that Galaxy’s levels were so disposable is why it didn’t work for me. The best level in Galaxy (2) was the remake of the Thwomp Fortress, the nostalgia was overwhelming and unexpected. It needs to be explorable with that feeling of freedom (but still confined in stylized, themed worlds) to be as memorable as it used to be. Give us ‘Super Mario’, make it 3D, set it in Mushroom Kingdom as a CITY like the portable games do, and let us roam around fooling around as Mario, Luigi, riding Yoshi’s trying to save Peach, then kick Bowser’s ass in one big finale.There is nothing wrong with that formula. The wrong formula is turning Mario into a platforming party game for children with 60 uninspiring levels. Although finally adding a playable Peach was a welcome throwback.

  • WiiU4life

    Question: Does anyone know why Super Mario Sunshine on GameCube failed to play when loaded into the original Wii…

    • Moshugaani

      Maybe you had a defective copy somehow?
      I think my PAL version worked fine.

      • WiiU4life

        I did not. I purchased several copies and none worked. Happened to other gamers as well.

  • Elitepwnsface

    Sweet its about time. I can’t wait to see what happens.

  • mch

    Yes to Mario @ open world!

  • WarioForever

    “However, if a very large number of players expressed the desire for a more open Mario, we would take that request very seriously.”

    But we were saying that all the time!!!

  • InterTreble

    No DLC means respect for users. Only DLC like Super Luigi U should exist, but it’s an exception, unfortunately. SHs should learn from Nintendo how to deal with their “users”, not just their “customers”…

  • William Cole

    I think Nintendo should jog our memory before releasing another open world Mario by releasing a true HD remake of Super Mario 64. That would sell you a few Wii U consoles Nintendo. Quite a few.

  • ShadowKnight7

    Super Mario Sunshine 2!!! PLEASE!!!!!!!

  • Lunatic

    If they put Mario Sunshine on the VC, you won’t be able to run and shoot at the same time because the triggers aren’t pressure sensitive.

  • Marcos Parreira

    I like what they said about 64, but I am really scared about what is coming with SM3DW. In Super Mario 3D land, my most disappointment was size of the stages. Don’t get me wrong, it was an great game, but I missed the getting “star by star” by going into a painting or a world 4 or 5 times.
    So I hope SM3DW has something like this, I don’t like the 3D Mario’s because they have 3D graphics, but because they have a different way to play.