Apr 14th, 2014

Drinkbox Studios has been praised for its approach to unconventional games. Guacamelee was a Dia de los Muertos themed luchadore beat ’em up that’s coming to Wii U with the help of Broken Rules. For those who haven’t experienced the title yet on PS3 or PS Vita, you’ll be able to play the Super Turbo Championship edition when it’s released on Wii U later this year.

With Guacamelee! firmly behind them, the studio has announced their new project called Severus, which is just as unconventional as their previous title. In Severus, players chop up and equip enemy body parts in order to augment the player’s abilities. The trailer showcases the bold art style of the developer, while it seems like there are touch controls involved as you can see prompts to perform actions and sigils drawn on the screen, similar to the Japanese DS release of Ni No Kuni.

What do you think of the reveal?

local_offer    drinkbox studios  guacamelee  Nintendo  wii u  
  • Miguel Angel Barrueta Hernánde

    looks nice, but im wating for wacamole! first

    • Jessey

      Will you play it with a side of Guacamole!?

      • Miguel Angel Barrueta Hernánde

        but of course!, is there any other way? 😀

  • Super Buu


  • Madmagican

    Yep, looks like the same art-style
    …was that gameplay we were watching?

  • Jake Russo

    Guacamelee was awesome on PC. I’ll definitely pick this up for Wii U. I’m glad to hear that it will be a new edition (hoping this means some new content). This new game looks awesome! Samurai Jack meets Neon Genesis Evangelion!

  • CaesarGood

    that looks like something from majoras mask

  • Kevin Lutgert

    It’s look like a smartphone game, I won’t buy it

  • steveb944

    Augmenting reminds me of Deus Ex, which is good. But then touch controls remind me of Okami/W101 which I suck at drawing controls

    • Arthur Jarret

      You’re not supposed to use drawing controls for W101 – those are meant to be used together with easy mode.

      For harder modes, you should learn to use the right control stick to draw – that way, you can make a fist, gun, whip as easy as a special move in street fighter – sword is especially easy. Hammer takes some work to learn.

      Using right stick, I fill the screen with special moves (by pressing X instead of A to activate, a team-mate will wield the weapon and you can continue to make another move).

  • Kevin Sepulveda

    I dont understand what this game is about from this trailer.

  • Arthur Jarret

    Please let someone… ANYONE – even me – update the ‘Games’ page on this site.
    It’s depressing me.

    • lonewolf


    • desgraciado79

      They can be pretty lazy sometimes.

      I think it is pathetic when they have no news or updates at all on a weekday. Like today.

    • If you’re unable to keep something up to date that needs to be up to date, cut it out (Webdesign for Dummies)

  • palomino blue

    Trippy as all Hell.

  • gamingpalooza

    enough with the indy game crap…

    we need real blockbuster releases on the wii u. i already beat sonic and mario…

    • neptune432

      You know, a lot of these indie games are pretty good.

    • desgraciado79

      I agree.

      • true that, the ports of smart phone games are really annoying. But indie games can also mean stuff like Bastion, Limbo, Fez, Gone Home, Journey, the Stanley Parable and so many more. So I personally just would like to see some GOOD INDIE GAME appear on that eShop that’s said to be so daaaamn highly frequented by Indiedevs these days. Haven’t seen a single Indie game that really caught my attention, except … well Guacamelee. It’s the only game in this department, which I can’t wait to get my hands on. So if there’s more stuff coming from that studio, it’d be amazing. But looks more like some stuff for mobiles.

    • Jessey

      I’m guessing you haven’t played Guacamalee!