Jul 25th, 2016

Developer Two Tribes, the makers of Toki Tori for the Wii U, recently spoke about their upcoming sci-fi platformer Rive. The game was originally meant to be released over a year ago, and was delayed several times.

It’s now delayed again. Two Tribes says it wants the game to have a stable 60 frames per second throughout, and right now, that’s not the case. If that means delaying the Wii U release and/or pushing the game to the NX, then that’s what it takes.

“We won’t release RIVE unless it’s a solid 60FPS, and if that means delaying it to a future platform, we will make that call and make sure Nintendo fans get the perfect experience.” said Two Tribes’ Collin van Ginkel in an interview with Nintendo Life.

He also commented on the business point of view of releasing a game for the Wii U, which is in its final year.

“Nintendo is exiting the Wii U market early in favor of the NX which means a long tail in sales is not looking likely. So that is the business part; do you release a game on a platform in its last days or on a new one that’s better suited and can reach gamers for years to come?”

Nintendo will release the NX next March.

local_offer    Nintendo  rive  wii u