Jan 14th, 2014

Project CARS has been talked about for a while now, with the development team occasionally chiming in on the Wii U version of the game, while releasing screenshots throughout development. The thing we haven’t really seen from the team is footage of the game running, but that changes today.

While the footage in the above video is from the PC version of the game, the developers have gone on record numerous times stating that the Wii U version will look very similar. It’s nice to finally see some video from the game in action. What do you think? Will you be picking this one up once it’s finally available?

local_offer    Nintendo  project cars  wii u  
  • Lil J Moore

    Yes. I love supporting developer’s who aren’t lazy and put effort into games.

    • nin-10-doughfan

      unlike EA!

      • Christopher Acuna

        EA Publishes they do not develop.

        EDIT: At least not anymore.

  • Gameonfool

    If it looks and feels anything like that on the wii u count me in

  • Jack5221

    Looks really good. I just hope it doesn’t have this pay-to-win formula like the latest installments of GT and Forza. If it does then Im going to punch a hole in the sun. >.<

    • Robert Butters

      Forza and GTA are pay-to-win now? That sux. Makes me feel good about not buying an xbone or ps4

      • Jack5221

        They more or less are. You can unlock everything in GT by paying almost 200$ or you can play the game for like 400 hours and unlock it all on your own. Same goes for Forza except its 60$ verses 200$.

    • Peter Parker

      In a recent interview, they stated that everything is unlocked from day one, so you can draw your own carrer, wether it’s racing on GT or Formula 1.

  • Sdudyoy

    This is the game that made me start coming to Wii U daily, I remember coming here for my first time and there was tons of news on this game, I really like driving simulators and this one looks to be the best, this will definitely be a game I’m buying on the Wii U.

    • oontz

      Since it will be the ONLY driving simulator on the wiiu. I think a lot of people will be buying this one.

      • there’s not much “driving simulators” games out there.

        • oontz

          There are a bunch of driving simulators on other platforms… what are you talking about?

  • darkcreap

    It looks great indeed, but I’d prefer to see the actual WiiU footage. Well, at least it is something.

    • NintendoNoob

      I really hope you can choose to put a damage display on the gamepad screen so you could see what is damaged on the vehicle, how much gas you have, and how many laps are left so you could make those changes when going for a pit stop and can plan out how many laps you do

    • Johnny Be Me

      well somebody found a downvote exploit. I’m bracing myself since them coming after me is inevitable

  • Frankie

    Without the footage of the Wii U version this means nothing.

  • Joe Jack

    Great GraphicWise! Anyone still got some HYPE for this game?

  • Elias Ruelas

    I really hope that there’s wheel and pedal compatibility for the Wii U. If not then I had planned to purchase this game for both the Wii U and PC for that reason. BTW, there’s a bunch of games that I enjoyed that I sometimes buy twice. The most recent example is BF4 for PC and 360 because I enjoy being part of the different communities.

    • Quicksilver88

      I super agree as I have a nice logitech usb wheel for ps3/pc. I don’t know if there is any OS api level support for a wheel on WiiU but maybe they can still support it somehow. Really I just can’t stand playing racing sims with anything but the wheel…

    • Javier Smith

      I hope the GamePad can be used as a rear-view mirror as well. I don’t know why there are so few games that include this. I find a rear-view mirror much more useful than a map or menu buttons.

    • brian cox

      game pad is the wheel already stated

      • Elias Ruelas

        Not really, but it does work as a slow one. Gyro sensors and accelerometers have a delay which give less precision to user input. I don’t mind it in something like Mario Kart, but for a simulator (albeit still a video game) you can’t afford to have much delay. BTW, I know that these technologies are found airplanes which aid them to be very precise vehicles, however these are much higher end examples of these technologies that are not found in a package under $350.00 and don’t depend on user input but serve as data output to aid the user.

        • brian cox

          well u proved u know nothing of gyro scopes

          • Elias Ruelas

            I’m not sure you’ve played many motion controlled games before or actually understand the limits of a system that has lag created by a wireless interface. Anyways, I’m not going to argue with you, but I hope you understood that I don’t disagree with you, but I left out the detail that not many developers have actually done this well and that a more direct connection to the unit is more reliable. With that said, I won’t exchange any new conversation with you.

          • brian cox

            In a lab in Santa Rosa, Calif., PNI Sensor Corporation developed a magnetic sensor for Nintendo’s new controller that provided the device with a nine-axis understanding of its orientation. Put simply, the GamePad is one of the best motion-control devices on the market.

          • Elias Ruelas

            The only reason I am responding to you is because you did what you should have done before: educate before a flat-out discredit. I use the Wii U second only to my PC, but the few motion sensing examples available from developers have left me with doubt that it can be used with precision by a third party developer. I guess this is largely because a large bulk of them being ports or simply poorly use of the technology. I don’t know everything, but I am open know new things. In the future, please correct me if I’m wrong, but don’t shut me down (or anybody) if there’s a misunderstanding or a limited understanding. The internet is a good place to do this. =)

          • brian cox

            A gyroscope measures orientation based on gravity. An accelerometer measures motion based on acceleration and velocity.

            “[The gyroscope and accelerometer] are good at tracking relativistic change,” said Oh. “But it doesn’t tell you absolutely where you’re pointing and where the pointer is. What the magnetic sensor does is use the Earth’s magnetic field as a reference. It can always guide [the GamePad] back to what the absolute position is.”

            This would eliminate the Wii remote’s shaky cursor. Oh promises that her company’s technology is immune to the kinds of magnetic interference that caused those issues in the previous generation of motion sensors.

            “I think games such as first-person shooters, driving games, or some type of flying game would be good candidates for this type of technology,” Oh said. “Sony’s Sharpshooter [Move controller peripheral] did something like this, but when we played with it, we saw it was not accurately tracking. There was both latency and inaccuracy.

  • RyuNoHadouken

    I will buy this game for Wii U. There, I said it!

  • nin-10-doughfan

    sure will!, you?

  • Rick Valenta

    Sign me up for a copy!! And thanks developers for bringing it to the Wii U

  • InterTreble

    This is definitely a next gen game. And this is also for Wii U, and not for PS3 and Xbox360. Now it is very clear at which generation Wii U belongs.

  • Flawless Victory

    I’ll buy it.

  • Drunken Reggie

    Another great title coming to the Wii U. Though, this game probably isn’t for me considering I can’t keep sober for more than a few hours a day. It would promote drunk driving, hence why I forbid myself from playing this.


  • Toadlord

    I would hope that this game gets featured in a Nintendo Direct. The team behind this game have been very happy to bring Project CARS to Wii U.

  • ScrewAttack

    I’m not much of a normal racing game fan but, just as with Criterion’s Most Wanted, I’ll be happy to buy a well made game from a good developer who really put in the effort. Hats off to them.

  • val berger

    from a developers standpoint, different versions of a game most of the time do look very similar, especially because its the only thing, they can tell. Instead of always claiming how similar it would look, they could just give us something to actually see, talk about and compare. I will buy the WiiU version anyways, so as long as the gameplay rocks, it wouldn’t be a big deal, if it wouldn’t even look too close to that PC-version. I guess, people buying games for their visuals will be disappointed in every case, even if the WiiU version just offers 2X FSAA where the PC version has 4X (or some bullshit like that ;D )

  • Graeme Lynch

    Ashley I don’t think the developers ever stated that the WiiU version will look very similar to the PC.

    • Graeme Lynch

      I sure do love the magical 220 guest votes! It makes me feel loved.

      • Tecpedz94

        Lol dont get flattered its a glitch haha!

        • Graeme Lynch

          I get that hence the use of the word ‘magical’.
          Thanks for the crushing reminder of reality though Tecpedz 🙂

          • Tecpedz94

            OH! HAHA!! Sorry :p

    • brian cox

      yes its catering to the wii u yo!they said they will show the hidden power of the U

      • Graeme Lynch

        It is one thing to show the ‘hidden power’ of the WiiU but to suggest that it will be very similar to the that of the PC is just ludicrous.

  • wiimenonowiiu

    This game reminds me of world cart series i hope it has online play so i can play vs my friends

    • Peter Parker

      Yes, it does have online play 😉

      • wiimenonowiiu

        Online play for wii u?

        • Peter Parker

          Yep, and on their website they state some kind of co-op, though I can’t imagine how they are going to implement it.

          • wiimenonowiiu

            Sweeeeeeeeet getting this game for sure then old time here i come

  • matrixpichu .

    I think someone hacked the downvotes.

    • Peter Parker

      Pretty much this

    • Selina Kyle


    • Rinslowe

      Toothless tiger. Manually downvoting is all it has left… Sad really.

  • Rinslowe

    Hopefully some Wii U specific footage is shown soon as well… Or screen shots would be just as good at this point.

  • ConCity Soldier

    Uh oh Forza… Project Cars coming for that number one spot (best simulation racing game). Will they take the crown?

  • oontz

    “While the footage in the above video is from the PC version of the game, the developers have gone on record numerous times stating that the Wii U version will look very similar.”

    Care to provide some facts to back that up Ashley? The article you link to mentions nothing of the sort. The developers have only ever stated that the wiiu version will provide the core experience, never any mention of graphics being similar to the pc version.

  • Suraj Alexander

    Please Ninty, release a steering wheel before this game comes out.

    • brian cox

      man we have a wheel wiimote plus wheel also the gamepad

      • Suraj Alexander

        Doesn’t have the same precision. This is a simulation, nothing like mario kart.

        • brian cox

          look at the pads specs before comenting that would mean that no system will have a good responce since they r all wifi

          • Suraj Alexander

            i was talking about these types of steering wheel. The ones that do not use gyroscope in the controller, instead mechanical stuff. Way more precise.

  • Mario 1983

    Wii U badly needs it’s own Gran Turismo or Forza .