Jan 16th, 2013 publishUpdated   Jan 19th, 2013, 10:32 am

Editor’s Note: The Wii U Daily team have had several internal discussions about the recent announcement of Pokemon X and Y for the 3DS. We’ve been back and forth about what a full-fledged Pokemon release could do for the Wii U and we want your thoughts. Part 1 features speculation on what the Pokemon franchise would be like as well as what it would do to revive Nintendo’s sales of the Wii U. Part 2 will feature a more fleshed out Wii U Pokemon concept according to what the team would like to see. Stay tuned!

Let’s face it. Wii U sales are not what they could be. As the launch period comes to an end, the games used to fuel it begin to wane in their reception. Consumers all but await the promise of new Nintendo software, and for some of us, not just any software, but something we’ve all been longing for. Something… familiar and ground-breaking all at once. Something like… Pokemon.

With the recent and sudden announcement of Pokemon X and Y, this prospect seems unlikely, but not impossible. Think about the potential sales, the high definition textures, the possibilities with Miiverse and the GamePad, and the combined appeal to consumers the world over. Remember, it wasn’t long ago that Nintendo released New Super Mario Bros. 2 and New Super Mario Bros. U for the 3DS and the Wii U respectively. For all we know, Nintendo is testing the waters with X and Y’s visual improvements. So let’s assume, at least until the close of this article, that history is set to repeat itself — this time with Pokemon.

Now, to be clear, I don’t mean a spin-off like Pokemon Snap, or even a title like Pokemon: Battle Revolution. I mean a far more traditional Pokemon game – Pokemon Rain and Pokemon Storm, if you will – for the Wii U. You might say I’ve been inspired by Evan Liaw’s wonderful artwork: screens of what a mainstream Pokemon game for the Wii U could look like.

But realism and Pokemon? It’s something yet to be seen, and, for me, it seems out of place. It’d be like putting Mario in the Portal universe, or, rather, Peach, since she’s the one who gets kidnapped. You get the idea.

But despite the Wii U’s hardware, I think graphics will be among the least of Nintendo’s concerns. They have Miiverse and the GamePad to worry about; and to evolve a game this big (mind the pun), they would need to utilise these features in unique and fun ways.

Miiverse itself offers a myriad of ways to communicate with other players. It could be incorporated much like in New Super Mario Bros. U, where players’ comments pop up overhead events, places and gym leaders. It could be likened to Nintendo Land’s plaza, but rather than having Miis meandering just the plaza itself, you’d find them scattered all over the game world! You’d see their comments with regards to the location, you could have a gander at the Pokemon they have in their party as well as their levels, and you’d be able to respond with your own comments without having to enter Miiverse itself. Last and certainly not least, you could challenge them to a Pokemon battle! If they’re online at the time, it could ping them immediately; otherwise, it’d send a request waiting for the next time they’re active.

And that’s just the start. Imagine an MMO, fluid with HD graphics and a high frame rate, your favoured Pokemon scuttling behind you (or beside you), complete with live voice chat. Progression would be quest-based; tackling gym leaders and thwarting Team Stormy Rain’s plans for world (and weather) domination would be the main quest lines. The game would feature every region past, and players would start at any one of six regions. Here’s to hoping there’s a ‘randomise’ option. You could capture every Pokemon (it’s not like there aren’t enough), but depending on which region you started in, it’d be easier for you to catch some Pokemon than others. With everyone starting in different regions and catching their region’s Pokemon, every player will have their own unique experience to harp on about in Miiverse!

But that is all just speculation. Even still, there’s the GamePad to consider. Perhaps a constant display of your Pokemon and quick-slot items. You could heal your Charizard or Serperior with the simple tap of the touch-screen, or swap their hold items around. Though I’d caution against giving your Charizard a Miracle Seed – but that’s just me.

In battle, the touch screen would be akin to the bottom screen on Pokemon Games for Nintendo DS. Perhaps your GamePad could offer an over-the-head, almost 2D perspective, while the TV screen would be a fully 3D, third-person view. Of course, you could also opt to play on the GamePad alone.

Here’s something radical. What with the gyroscope, touch-screen and arsenal of buttons, the GamePad certainly paves the way for the use of action commands in battle. Perhaps you could diminish burn damage if you defend correctly, or heal 50% more health with a potion with the perfect timing of, say, the potion’s spray bottle. It could certainly amp up the difficulty as well as the player’s engagement in this age-old combat system. Who knows?

Well, we do know one thing. A Pokemon game for Wii U would certainly boost console sales, no doubt by a steep margin. Pokemon fans abound all over the globe, but the Wii U struggles to make an impact in several countries. Pokemon could change that. It’s a franchise that merges hardcore with casual, a franchise that appeals to those who simply want to collect cuddly (albeit sometimes ugly) things with powers, those who competitively strive to be the world’s best Pokemon trainer, and those who simply need something fun to do in their spare time. Put it on Wii U, and you not only draw the aforementioned, but also those who are yet hesitant by the handheld’s limited visuals. Perhaps Wii U is the perfect fit to fully realise the potential of one of Nintendo’s greatest franchises.

Then again, perhaps not. If Pokemon migrated to Wii U, would 3DS sales diminish as a result? If Pokemon games were made for both platforms, would they compete – the audience split instead of grow? Whether detrimental or no, the repercussions for moving something so big and so traditionally portable over to the home console are inevitable, and they deserve serious consideration. Times are changing, the market is volatile, and predictions are hard to solidify; but if Nintendo wants to boost Wii U sales, then the prospect of featuring its yellow mascot on a major console title is something they should no doubt acknowledge. Nintendo, make it happen!

What are your thoughts on a full-fledged Pokemon title for Wii U? What do you think Nintendo need to change to make such a game worthy of a home console experience?





local_offer    Nintendo  Pokemon  wii u  wii u sales  
  • D Moness

    Honestly i would love to see a new pokemon snap. Just not railroaded this time.

    • pokemon snap using the controller as a camera would be amazing!

      • D Moness

         Now imagine it in panorama view. Something they are working on. Now that would be a preorder for me.

  • Lazara the Last

    I don’t think the Wii U has failed yet. Look at the 3DS, everybody thought it was doomed. And suddenly it raised again 😉 I think the Wii U will raise once it gets better support 😀

  • Tom T

    I don’t think the Wii-U requires “saving” right now but more to the point, yes I think Nintendo is probably preparing a Skylanders like Pokemon setup using the NFC tech in the Wii-U gamepad and I do think it will be huge. The Wii-U hasn’t had any follow up releases yet and sales are pretty good right now. If nobody is buying the system after Pikmin 3 and Lego City are released, then yes I think Nintendo has a problem, one easily cured by a dose of Mario Kart and a dose of Zelda.

  • Adam Porter

    i want it, and i think it should have more detailed art than the current pokemon models can provide, more semi-realistic like these http://www.geekologie.com/2012/10/realistic-pokemons-painted-to-human-scal.php
    it won’t happen though, this will only happen if the wiiu becomes another GC, and even then by the time nintendo realise it and make the game it will be too late

  • Here is something that console makers need to realize. Great games sell systems. There it is, nothing more and nothing less. Of course, Pokemon would help the Wii U. I don’t see why more in house games from Nintendo are not available now. Nintendo must have been working on Wii U content way before it was released to the public. What I mean by this is that the original Wii hasn’t had a quality first party game from Nintendo in a long while now, so that tells me that they were focusing on Wii U – fine – I get that. So, where are the games? Nintendo should realize that games sell systems and makes it harder to sell new systems the longer it takes for first party games to be released.  

  • Matt Lambourne

    Pokemon is clearly a game that’s far more suited to a handheld console.  And besides, the Wii U doesn’t need saving.

    • Zelly Jeffers

      I have to agree. Perhaps it’s because I’m busier actually playing games on my Wii U than reading articles of its supposedly imminent demise.

      The console isn’t even a full two months old here in the U.S.

    • RoadyMike

       I love most of the comments focus on the “Wii u needs saving” part.It destroys my hope of there not being butthurt fanboys on this site

    • DESS_M_8

      Pokemon is very suited to handheld gaming.
      HOWEVER, if skylanders has shown anything it is that this kind of game is also suited even more to home consoles. Especially given the highly competitive nature of Pokemon, what better forum to challenge one another than the entire world, rather than just the people you know personally that play it?
      The poke centres could even have bulletin boards for tournaments held on specific dates to enter as a knockout tournament with some rare prizes or rare Pokemon as the exclusive prize for the overall winner

  • MkFields

    I don’t know but i kinda see a pokemon z coming, what if this pokemon z is for the wii u that would be cool

    • EvanescentHero

       Pretty sure they’d call it Pokémon U, actually. =P

  • love forgive

    It’s the garbage global economy that is failing. I’m surprised the Wii U sold as many units as it did, especially given the horrible launch titles.

    What the Wii U needs is a boatload of indie titles in their shop. Sure ONE ‘AAA’ pokemon game will boost sales, but it’s quantity and variety of titles that people are looking for – so get porting indies to the shop like yesterday.

  • Stupid sensationalist article is stupid and sensationalist. Wii U is doing much better than the PS3 and 360 did when they launched and just below the Wii. How does it need “saving”?

  • I’ve been in favor of such an idea forever. I like Poke’mon to an extent but I’ve always had trouble staying focused on a handheld for any game. I want to be in the living room on the big screen. At the same time I don’t want Super Gameboy I want a game built from the ground up for a home console.  I do not see why this wouldn’t work. Imagine an actual 3-D world, with fleshed out graphics and detailed battles. People say it’s more suited to handhelds. How? Why? Many platforms went the other way and worked rather it be Mario, Zelda or third party like Final Fantasy. Why can it not go the other way? Are people that stubborn? I think such a game would even bring back older core gamers like myself who gave up Poke’mon a long time ago.

  • audie bowler



  • Y000000

    Of course the only reason this hasn’t happened yet is because of the effect it will no doubt have on the sales of the 3ds. Solution: Make a synergistic approach to pokemon between the two consoles. I think that is why they just merged the development teams of both consoles.  If Nintendo wants to stay relevant(with the approach of next gen systems from sony and microsoft) they need to have STRONG, Extremely strong first party games. Third party support will come AFTER this is accomplished. The Wii U has the ability to make possibly the best game ever created– Pokemon U. Lets think about it. Combine beautiful 3d, free to roam environments with not only the worlds most powerful franchise but the greatest battle system and most immersive world and there’s no way you can lose. The game doesn’t even have to be very realistic just give us decent graphics with the same pokemon formula on a larger scale with better visuals. Personally I would love to see innovation to the way you come in contact with and catch pokemon. I don’t want to just walk in the grass or swim in the water and just hear the alert go off but rather come up with a new system that lets have to use your map and pokedex(gamepad)  to enable you to catch a free roaming pokemon. Whether that includes passing environmental obstacles to catch slower moving pokemon, keeping track of the migration of the pokemon(that should be able to just run away or hide), using your own pokemon to hunt down wild ones..etc…but the’re are so many improvements to the game that can only be fully fleshed out on the graphical level of a nintendo system like the wii u.  Another reason I think they should start with development is because I’m selfish. I grew up in the first generation of pokemon releases collected the cards and all that shit and the only thing i hoped for was to one day see a next gen version of pokemon. I’m sure the majority of pokemon fans from back in the day would love to see that also. Honestly now I don’t even own a gameboy or ds whatever you want to call it. I buy all the nintendo home consoles though because of the first party games but primarily just play Xbox because overall they have a better community with a larger array of great games to choose from. I bought the wii u and already went through a whole 3 weeks without playing it waiting for pikmin to come out. Meanwhile Bioshock and tombraider and ni no kuni are coming out and I’d rather play Farcry than anything available on the wii u. See the problem. I remember when everybody had a nintendo back in the day because of the shit load of exclusive and awesome games that were always available. Bottomline if Nintendo has the chance to make a great game like pokemon forget about the possible loss to the 3ds(nobody does handheld like nintendo anyway) just go for it they need to constanly be building up momentum and not this wait for E3 crap. Its going to take the combined power of Zelda, Metroid, Mario Galaxy and the possible mention of a pokemon Wii u to stay at par with the competition for the next year and a half.

    • I’m glad you mentioned the effect that it would have on the 3DS.  The 3DS is pushing 30 million units, and once again it appears that Nintendo has no competition in the handheld market unless you are one of those tools that actually thinks that smart phones are competition.  They have absolutely nothing to lose by bringing Pokemon to WiiU.  I understand that Nintendo likes to do their own thing, but when I read the announcement I just thought it was complete stupidity.

  • Justin Lee

    I dont think I will ever buy a pokemon game because I’m not that interested in playing games on a small screen. If Pokemon goes on big screen, then I might be. I think it would draw in console  customers instead of competing with handhelds.

  • Anthony K Aurelia

    I’d say the game should be available as a WiiU download and physical for the 3DS. Make the game playable on both if you own both systems with inter-connectivity with players. I have never played a Pokemon game because I never did like portable gaming…and I remember how cool the Game Gear and Game Boy were when they came out….was just never my thing.

  • 9a0

    never gonna happen.also i think its better this way

  • Nintenjoe82

    I don’t think the Wii U needs saving just yet but I am sure Pokemon would sell and am also surprised they never tried to make a huge home console Pokemon game given that is was their cash cow for so long.

  • Nintendofreak

    i would say dat probaly not going to happen but if it did happen it would be d most awesommest game of the fucking history of d world….. dat blastoise is scary

  • ConCity Soldier

    I didn’t know companies hardware fail in less then two to three months.  Especially when the PS3 & 360 sold less two months after launch period.  These doom articles have become a joke to me.  I’m enjoying my Wii U & could give a damn what I see online.  If PS4 & 720 is over $500 like people are expecting, somehow someway they will miss and forget to type their doom articles about their low 2nd month sells. I’ve said this once & I’m say it before it’s too damn early. Hit me up in 2014 & if their are still poor sales then get at me.  Until then… I’m enjoy my Wii U & sleep on these lame articles.

  • Now Wii U Daily is giving us doom and gloom articles.  I thought that was IGN’s department.  I do, however, like that someone wrote an article about the sense that it makes to put Pokemon on the WiiU, but I just wish the “save” part had been eliminated.  I do admit that I was surprised that it was announced for 3DS and not Wii U or both.  I don’t care if Pokemon has traditionally been a handheld thing.  There is no way that the boost to the Wii U could hurt Nintendo….especially if it was cross play.

  • MujuraNoKamen

    A great article, and a great opportunity for Nintendo, gamers and for me to rant about my sandbox Pokemon idea again 🙂 That bit at the end about splitting the audience between 3DS and Wii U is a good point but I doubt that would be an issue, one game isn’t going to ruin 3Ds’s chances and even in the face numerous, string competitors 3Ds continues to do well. Maybe some sort of cross-play features would do favours for both systems. Not to mention dedicated Pokefans (and there are millions of them) would already be buying for 3DS regardless of what comes out for Wii U so I don’t think we’d see a problem there.
    Anyway, I think they should make an open-world 3rd person console pokemon RPG (No spin-offs) you play as a trainer exploring a giant Skyrim/Red Dead/Xenoblade Sandbox area in which you can see wild Pokemon roaming around. This means rather than being lynched by Pokemon when you don’t want to battle, you can run away from them. When you face a wild Pokemon, it cuts to a traditional battle scene but 3D like in Pokemon Stadium. The Gamepad can be used to display moves/inventory in battles. Maybe the battles against wild pokemon should become a real time beat em up as opposed to the turn based battles we’re used to (although, turn-based battles should still be used against trainers and gym leaders) Whether turn-based or real time frantic 3D beat-em-up, the battles work just like normal, you gain experience points, level up, learn new moves and your Pokemon evolve. The gamepad could also act as a Pokedex in and outside of battles (scan & register any Pokemon and read about them on the move or in battle. I don’t want the game to become to Gamepad heavy, I just don’t feel that shaking, lifting, and touching (aside from inventory management) would benefit a Pokemon game so I think the Gamepad should simply be used as a Pokedex and inventory when needed and allow for off TV play – so it can still be a portable Pokemon game, in a way.
    That Blastoise image looks amazing, the visual of the style of this game has been debated on before and I think a style like that is the way it should be done. The environments look detailed, fairly realistic yet somewhat stylised. As for the Characters and Pokemon themselves, I think the people should look like Anime characters (as they always do) As for the Pokemon, I don’t think altering the designs to look realistic is the way to go, instead they should look like they always have just with improved textures rather than solid blocks of colour. I’ve said before they should draw inspiration form Smash Bros Brawl, in that way characters like Mario or more applicably, Lucario, have more detailed textures (Lucario’s fur and Mario’s clothes) but they still have a familiar cartoon look to them and they still look like Mario and Pokemon! As far as Miiverse and online is concerned, I have yet more ideas. You could have Co-op with you’re friends and just walk around in groups exploring, catching Pokemon and team-battling with other NPCs or gamers. Miiverse should allow Hint’s and messages could pop up saying things like “Scyther is only found here” or “meet me here at midday to trade” or something like that. You could also just do battles and trades over the internet for a more traditional Pokemon experience.
    I’ve said before, this game would be great for the Pokemon franchise and do wonders for Wii U. I am surprised they’ve not yet made a game like this (or maybe they are) but they really should hurry up and do it, loads of fans are asking for a game like this and Game Freak/Nintendo have every reason to do so and a lot to lose if they don’t.

    • Guilliman

       You’ve got some really good ideas, for one thing I’d totally forgotten about how Pokemon are represented in Smash Bros and I think that would definitely be the obvious starting place for Nintendo if they ever finally (surely one day!), actually did this.  One other idea I was wondering about for the visuals today was the possibility if the environment was rendered in a more realistic style and the characters (trainers & Pokemon) were more anime in style, slightly more 2D looking.  I don’t mean to an extreme where you have a cartoon look over a photorealistic world, but more like how some animes have been done, like the first Appleseed movie, or quite a lot of the animated Ghost in the Shell stuff if anyone’s seen any of that.

      The stuff about Miiverse, I think you’re spot on.  That’s surely the kind of thing Nintendo envisioned for it when they decided on the idea, and I can’t think of a game that could better take advantage of it than a full console Pokemon RPG.

      Anyway, if one thing is certain it’s that even just between us two we could probably comfortably come up with enough ideas for an entire game, let alone if Nintendo were open to it and asked the wider community about it.  I’ve gotten a little carried away thinking about the possibilities tbh, surely Nintendo HAS to make this.  Surely?!  I mean it just seems like it would be so easy to make something so brilliant!

      • MujuraNoKamen

        Thanks for your support, maybe we should start a petition to get this done. They should really make a game like this and in fact the only reason it hasn’t happened is because Game-freak think main series Pokemon games are better suited to handhelds. In a way they’re right, it works better for trading and such but that was back when we needed link cables for it, now I can trade Pokemon online without as much as saying a word to another Pokefan, trading could be done via Wii Us online with people on the other side of the world or just add your friends and do it. I understand their thinking, and given the amount console Pokemon games that have been flops. I can see why they’re cautious but home consoles now can do everything handhelds can (except portability) and more through advanced graphics, Miiverse etc. We’ve established the advantages of putting it on a consoles instead of a handheld and the game can stick to a formula that works and that we all know and love. There are no downsides to this idea, they’d make a killing of a new game that pays homage to old-school games, it would be a great system seller and prevent the franchise from stagnating, I know if they did it they would NOT regret it – remember when gamer, Nintendo and Retro Studios all said an FPS Metroid was a bad idea then we got one of the most critically acclaimed games of all time that set a new course for an old franchise? lightning could strike twice.
        I’m gonna make a youtube vid and pitch this idea, who knows what makes a great Pokemon game better than the fans!

  • Val Berger

    If WiiU wanted to be saved, than it would be nice if Nintendo would pursue its plans of getting more third parties on board a little further, than wasting time and energy on a polarizing franchise that’s better suited for mobile consoles anyway. Nintendo needs older audience to get through the future. Casual stuff will be dominated by mobile apps more and more, so Nintendo needs to get a move on core games. They werde so successful in getting some really great third party ports for he wiiU’s Launch, it really hurts to not read ANY big announcement for months. Nintendo absolutely succeeded in delivering me an absolutely stunning and awesome consolecocept that already kept me playing for hours but for now they failed to deliver what they kinda promised. I can live with that as I own a PS3 too to play the mainstream-stuff, but I would love to just sell the PS3 and just stay with the WiiU. Mass Effect 3 for example is so damn deep, thanks to the possibility to continue playing on the Gamepad. I play it on the TV, I play it when taking a bath and I play it before I go to sleep and that’s exactly the kind of concept that fits to intense core games. But if there’s no GTA, Metal Gear Rising, DMC even on any horizon, then that’s quite a shame. I don’t even need any Gamepad specific features except the ability to play the game on it, so porting should be kinda easy for that purpose. And still, nothing but the typical Nintendo-target-group stuff. Which of course is also great, as I really want to play Wonderful 101. Still, there could be so much more done with this system. And I don’t even wanna talk about the eStore, which makes me even more sad. 

    And everyone who don’t wanna hear me crying should be glad that ppl like me do, as that’s the only feedback, that’s gonna lead nintendo into the direction to go.

  • dillontm

    Who cares about if it saves the wii u. Maybe the wii u needs saving or maybe it doesn’t. The truth of the matter is creating this game will boost sales no matter what. I wanted this to happen since the wii came out, now that ive seen all of what the wii u is capable of a full fledged pokemon on the wii u will be innovative and perfect for what i’ve been wanting for a long time now. You guys are nuts if you dont want an hd pokemon enriched with all the capabilities the wii u has to offer. Im pretty sure if this game came out you guys will buy it if not enjoy to play it. Its about the players, its about the innovation, who cares about saving the wii u or money or all that. Think about the game itself, its about the fun and innovation of the game. You guys are seeing it all wrong, a game like this will bring out the best in pokemon. the 3ds games will have their own style and unique story so i dont think the 3d/ds games will lose money just cause a console game is made. Especially if they are joining both development teams. Thats like saying no one buys Zelda games on the handhelds or Zelda handheld games are losing money because of the Zelda home console games…its ridiculous. If you are a true fan of pokemon and nintendo, youll buy this game.

  • Wayne Beck

    I really just want want want this game for my Wii U. To put it simply, the idea of carrying my DS around and meeting random people to challenge holds no sway on me. 

    The best part of Pokemon is your ability to min/max your Stats and Skills while playing a massive scavenger hunt.

    They don’t even need to make this an MMO. They should just go Borderlands Style. Up to four players can join in one game. Drop in drop out functionality. PvP Dueling. Free Roaming within a zone. 

    It would be easy to prevent the game from cannibalizing the DS version. You simply make an Auto-Sync option that ports all progress achieved on your Wii U to your DS and vice versa. You could even use the rumored DS-as-Gamepad functionality to allow 4 player local Co-op on the Wii U.

    • That’s actually a really great idea. It combines aspects of Borderlands and Monster Hunter into something new and Pokemon related. I like it.

  • Y000000

    Yea, I agree with the majority here. Wii U does not need saving(at the moment at least). But I posted again to bring up another possibility. Its safe to say the reason this game hasn’t already happened is because Gamefreak/Nintendo want to hold on to the Pokemon/3ds monopoly without bringing in any outside help or creating a new studio, basically putting there  usual sales and profit in jeopardy. So until they realize how ridiculous of a strategy this is, why don’t they do what many developers are doing with older games? Give us Pokemon Red, Blue and Yellow HD and 3D on the Wii U while they continue on with new installments on the 3ds. Any thoughts? Its a win win to me plus serious nostalgia points until the final arrival of the new Pokemon Wii U adventure(what we REALLY want) once they realize how well the sales are actually going.


    I think bringing Pokemon to the Wii U would be a bad idea, IF it was a well made game and fans liked it. I think that bringing Pokemon to the Wii U would cause 3DS sales drop and possibly not rise up again, and I think Nintendo knows that as well. If fans want an HD/3D Pokemon game, Then I believe they are gonna have to wait until Nintendo chooses to release an HD hand-held. A Wii U Pokemon game would be awesome, but personally I don’t think the Wii U needs rescuing by a game that if moved from 3DS could ruin 3DS sales. People just need to be patient. GREAT games will come to Wii U in due time.

  • I have a Pokemon game idea for the Wii U: 

    Pokemon Station

    – 98 New Pokemon
    – A whole new battle system where the player actually takes control of the pokemon and is able to move about on the battle field.
    – Have the ability to fight people with Pokemon X/Y in classic mode.
    – New characters
    – Wider and more Open Areas
    – HD Graphics (Duh) 
    – Off-Screen Play
    – Online Battle Stadium, a Open World Online Multi-Player mode in which the player will be able to interact, fight and even trade pokemon with other people from around the world in an open environment in which the player can roam.
    – New Elite Four 
    – 2 New Types of Pokemon, Digital and Robotic 

    Well that’s my IDEA anyway ^^ 

    Update 1:

    Its just an IDEA and also the battle system is the one thing people want changed so really it would be a good idea

    • Zomegax

      No. Just no. First of all, the new battle system you proposed will take away most of pokémon’s charm. The battle system used is one of the core fundementals pokemon revolves around. If you take that away, you have nothing.
      As for the new characters and elite four, that happens anyways, with a few exceptions.
      Finally, including two new types this late in the series with over 600 pokemon, would be chaos. The entire way that the battles work would need to be revamped. Old moves that better fit the new types might need to be changed, and the strengths and weaknesses of the current types would need to be changed as well. The last time new types were introduced was in the second generation of pokemon, back when issues like this didn’t really matter.

      Edit: Where have you heard that changing the battle system is a good idea? Again, the battle system is what makes pokemon pokemon. Sure it could be tweaked a little bit here and there, but it will never be completely removed and replaced.

  • savisn

    I’ve never played Pokemon as I’m not really into handhelds and frankly back when I had a GB I assumed (incorrectly) that is was some sort of kiddie game as my only exposure was from taking my 8 year old brother-in-law to an awful movie.   So my thoughts may lack some from knowledge of the franchise.

    However, based on my understanding of the system I think they could create a great synergy cross-platform.  If they released Pokemon U&V (I use this as they seem to love using the U from Wii U…) for reasonable prices that interact with X&Y but don’t require them it seems it would appeal to the massive base.   If certain arenas and Pokemon were only available via 3DS and certain others via Wii U there would be reasons for hardcore fans to play both and assuming it was good on each system it could draw sales both ways.   If the Pokemon could be shared across platforms and actually help (say one Pokemon on X is especially useful in U) then there would be even more incentive to do it.

    Although Disney is already doing it and Skylanders has been doing it for a while there might even be room to release special Pokemon in physical form that could scan into the Wii U NFC – all leading to sales for Nintendo

  • DemonRoach

    The console does not need any more baby games.  Pokemon would be a waste.

    • PKUltima

      I guess that makes me a baby? I’d rather be a “baby” than be a “man” that plays nothing but Madden and (insert generic FPS here)

  • pokrmon is translated into POCKET monsters for a reason. Iwata says that himself

    • RoadyMike

      Because when the Pokemon are in their Pokeballs,the pokeballs shrink small enough to fit in your pocket.Hence Pocket Monsters.This is the real original reason why they are called that :/

  • Perhaps Pokemon “Z” (Like emerald is to ruby and sapphire/yellow is to blue and red) is the Wii U version. And then, the games could be linked. That would be badass.

  • I said before and I’ll say again, what holds Nintendo back from making a Pokemon mmo, there are plenty of regions and Pokemon from past games, and can easily be updated with new regions (Pokemon x/y region i.e.) It won’t affect handheld sales anyway.

    Let’s face it, Nintendo has perhaps lost it’s touch after the N64 in a way, especially on 3rd party support (looking at GC and Wii for that) but as far as handhelds go, Nintendo owns that market, won’t change with a Pokemon mmo.

    Sadly it’s highly unlikely, but I’m all in if it would happen.

  • Kirbyomega

    Okay, so I read all of the comments, and I think a lot of them have some really interesting points. So here’s what I have to say plus the good ideas from the other people:

    First of all, IT DOESN’T MATTER IF THE WII U NEEDS SAVING OR NOT. Any boost in sales will be welcome. So quit whining “Lol Wiiudaily is dum, da wee you dznt need savin, it make good cashy money huhuh”

    Second of all, Everyone is talking about a nw Pokemon game, but why not a Gen 3 remake? It would be in HD and feature open world walkaround and stuff.
    But suppose they dont remake Gen Three and want a new game. Then, like someone ese said,it could be Open World Like Borderlands or a noncubic minecraft where you could walk wherever you wanted.

     Pokemon would be free roam like the blastoise in the picture, but if you get near them and they see you, they would engage in a battle. Same works for trainers, if you walk into their line of sight, they would challenge you. 

    Pokemon Battles would work like this: they wuld still be turn based, but, say someone used flamethrower, the gamepad would display a few things: a) counter with a move. So if you had asquirtle you could counter with water gun, which would result in either of these (I still haven’t decided which is better) would happen, you would have a beam struggle, so like the twoplayers would button mash or shake the gamepad and whoever does it harder would win. OR it would depend on your stats and level. The counter option could be pretty advanced, with multiple counters ensuing after another(ie someone used leaf blade, you countered, with slash, then the other player coud recounter with poison jab etc). Of course, you wouldn’t be able to counter EVEY time; it would depend on your speed stat. also, countering would depend on what kind of moves you have. Like you couldnt countr a fly with earthquake, but could with thunder. ANOTHER option displayed on the gamepad would be dodge. The effectivness of this would depend on the accuracy of the move, so a quick move like flamethrower with 90 accuracy would be hard to dodge. An of course, you would have a limited time to decide between this, 7-10 seconds should be enough. There could be items that increae this time however.
    The gamepad could be used to navigate through stuff such as Bag and Fight and whatnot, but Fight wouldnt beas GIANT as it was on the DS. It would all be four  equal sized rectangles. However, I liked the Bag layout for battles in Pokemon White, so this should be kept.

    The PokeNav in emerald was spectacular, especially the match call. I liked how you could be notified when someone wanted to battle you, but the gym leaders and other traines should really have taken less tme to be able to battle again. The Pokenav could also work to registr people youve played with online and connect directlyto miiverse to able to message them. Also video chat with your friends would be possible. 

    Triple battles was a good concept, but needed to be worked on more, because thy were tiresome. With this new fastpaced battle scheme, they would be amazing! Oh and for the counter and dodge ideas listed before, you would have more time if it was a double or triple battle, because youd have more pokemon to manage.

    In regards to miiverse, you could post when you won a match, or when during a match, or just when your in the overworld itself. You could use miiverse to post things in pokemon centers, because as someone else  mentioned, why make the center so pretty if youre only gonna be in it for a few seconds to heal or buy or use a PC. Being able to post on a little bullitin board in thepokemon center with little things like, meet here at noon for trading, or Lets have a battle tomorrow! or other things like that would really improve gameplay.

    Also, ALL of the Pokemon world would be like Nintendo Land Plaza, with other online players walking around(not nescesarrily miis) but not in real time. You could challenge them, and they would have to reply immediately. However, if they are in the midst of a battle you would wait until they finished. Or maybe you could only challenge people who werent battling.

    One cool thing to do would be able to customixe pokemon! You could give pikachu a moustache, or make a blue torchic. They could be displayed in a type of pokemon safari kinda like the way your creations are displayed in scribblenauts unlimited. You could also customixe your character. Im brown haired and light skinned, but Im sure others out there would like there trainer to look a little more like them. This would help distinguish you from other players too.

    The name would probably be Pokemon U, and would be a continuation of X and Y, but a version called Pokemon Z would also be a continuation of X and Y but a different story, thus increasing sales in 3DS and Wii U.

    Lastly, pardon any spelling errors as Im on my kindle and it doesnt have the best keyboard and punctuation is difficult and I choose to use it only where nesscesarry.

    Anyways, thanks for reading! (although I know SOMEONE is gonna say tl;dr) I hope you like my ideas! I have a lot more for other games too, and my dream is to work for Nintendo as a story writer and or gameplay designer ‘-_- hehe, Im ambitious.

    • Sam Amer

      That was a great read, thanks for that 😀 

  • YahyaBensadeg

    You should add like a fight system like street fighters or takeen or god’s injustice among us

  • Well, besides HD graphics and some game pad innovations, what I think would look cool and give some sense of reality to the battle scene is a constant, dynamic battle scenario while players are chosing what to do with their pokemons during a battle, that is, having a pre-set battle scenario long enough to fit an hour (for example) of combat when the involved pokemons are battling themselves with every move they know in various ways so there’s no battle scene that repeats itself (or at least not as much to be highly noticeable), and when the players decide which action to take, the system would put that move into the current developing battle scenario and do a focused scence on that move, perhaps.
    Other little ideas that could enhance the estrategies and dificulty of the game could be adding Accuracy and Evasiveness as new status to the pokemons. That way tiny an often unused pokemons (wich are there only to decorate the game like dunsparce or farfetch for example) could be more competitive (increasing their evasiveness status), and over powered pokemon like Salamence could have less evasiveness to equilibrate its power.  Accuracy could be more an additive status to the actual attack’s accuracy, like a +10 bonus in accuracy o a -20 penalty. 

  • Novarious

    An interactive Pokemon game where you can battle people online would truly do wonders for Nintendo.  It would help boost their online community quite a lot.  It could be the thing they need to push their way into the online scene.  Plus if this system sells Wii U’s then more people will have the system for when those other big online multiplayer games come out, such as CoD.  I think it would be a very good move and a nice way to breathe some new things into a system that has stayed relatively the same for years.

  • Guilliman

    For me it was after Gold and Silver that I really started to think about the possibilities of a home console full 3D Pokemon game, and now that I think about it I’m actually kind of stunned that there hasn’t really been one.  So yes, totally on board with the idea, and for what it’s worth, here are my thoughts…

    Aiming for photorealism doesn’t make any sense, there has never been a live action series/film, the monsters were never designed with the real world in mind.  Where is the natural environment for a blue, bipedal turtle with water cannons? Attempts to marry most Pokemon with a realistic world would be jarring.  For example, Dragon’s Dogma is an immersive game, but seeing a Chimera in a forest looked odd, because I can’t see how ordinary woodland could sustain a giant lion with a snake for a tail and a goat’s head on its back.

    Instead, I’d argue for a stylised world, perhaps even cell shaded.  For one thing cleaner, less complex textures would take less time to do and would mean they could fit more content into the game, but more importantly it would fit more comfortably with the franchise’s style.  Another reason for this would be that if you get it right you can make a game that looks timeless. Think of the Wind Waker, if someone wanted to make a Wii U version, how much could you really do with the graphics?  You can look at Skyrim and think about how much more amazing it would visually if it was made to run only on top of the line, pinnacle of technology computers, with the Wind Waker it wouldn’t make much difference. 

    I’d also argue that a Wii U Pokemon game should not have the same gameplay style as the handheld versions.  For one thing, turn based gameplay limited to four commands and trainer items would seem outdated or unimaginative for Nintendo’s new HD console.  I mean c’mon, it’s 2013.  I’d suggest something new, something influenced by, for example, the likes of Xenoblade.  It would need to have a battle system that actually did what many of the moves in the handheld games are only representative of.  Example: the move Double Team in the handheld games increases evasiveness, to represent what the move did in the anime and what the move was supposed to do within the world of Pokemon, which is to create copies of the user Pokemon as decoys.  I’d want to see a system that allowed you to control movement of Pokemon around the battlefield for tactical reasons; getting in close for a tackle, looking for an opening to unleash a hyper beam.  And the battlefields should be varied as well, to increase the tactical possibilities: for example fighting by a river running through a thick forest. Grass types looking for where sunlight makes it through the foliage to charge up a Solar Beam, water types ducking under the water to avoid a hit -that kind of thing.

    The combat should still be based on selecting moves, but not limited to just four.  For the Gameboy games it made sense, and limiting the number of moves your Pokemon could learn added to the strategy, but in a full realisation of the Pokemon world it doesn’t make logical sense.  I think turn based gameplay could still work, but I’d be in favour of something a little more dynamic, influenced by some of the JRPGs of recent years.  It would be better if it was based on moves having a cooldown rate, rather than just taking turns to trade shots.  You’d expect a Rattata to get off a few quick attacks in the same it might take a Geodude to find some rocks to throw for example, so you could implement a system where you got a certain number of goes of a move, with different rates of fire if you will, before the move has to cool down.  E.g if a Pikachu has quick attack, thunderbolt and thunder, maybe he can use quick attack 5 times in quick succession before it has to cool down, thunderbolt only twice but with a longer time between shots and a longer cooldown, and thunder can only be used once before the little guy’s too tuckered out to use it for while.  I think this or something similar would be a natural progression of the current and long established fighting system that would make better use of the Wii U. 

    The main game could definitely continue progression we’ve had in every main Pokemon title of small town boy/girl battling their way to the top, maybe saving the day from some hooligans along the way.  The reason they’ve never changed it is frankly because it works.  In keeping with a more realistic feel though, the story could have a harder edger.  I don’t necessarily mean darker or dealing with big issues, just maybe the enemies could be a little less bumbling and incompetent, and have a plan that actually makes sense.  To begin the game, I think you should be asked if you know what’s what in the Pokemon world, if you know the rock, paper, scissors mechanic, if you know your Pikachu from your Poliwrath etc.  If no, I’d propose the game follows the standard opening of meeting Dr.Prof and eventually choosing your first lvl 5 and this could act as a tutorial section.   If yes, you could start with say, a trio of lvl 10 Pokemon, and instead of being a child from a small town, begin with the background of being a trainer who trains at one of the gyms and is approached by Dr.Prof.  It would be a way of mixing things up, and an acknowledgement from Nintendo that some people have continually met their first Pokemon in very similar circumstances over and over again for over a decade, in some weird ground hog day loop- and maybe it’s time they got out of that loop.

    Oh, as for setting, I’d go with maybe Kanto and Johto, but that’s not to say I would exclude more recent Pokemon, just that those would be the actual setting.  The advantage of fewer regions would simply be to that they could be developed more fully.  Plus kids who only came to the games in recent years probably haven’t played Red/Blue, Gold/Silver so it would be new for them, and for players like myself who started playing Pokemon as a kid way back when, it would be a thrill to see these lands realised in 3 dimensions.  And of course it could be set around 15years later, and things could have changed.

    A broad quest structure would be good as well.  Not to make the game into something like Skyrim with multitudes of little quests, but because a bigger game world might be a little more overwhelming, and adding a quest structure would add direction.  Large simple things, like acquire X badge, explore Y tunnel.  Catch sample of Z Pokemon for DrProf etc. 

    It would be best if the multiplayer was split into two broad sections.  I’d suggest the first would be using Pokemon that were caught and trained in game, and the second would be aimed at the competitive Pokemon battler.  So many players who have played the Pokemon games simply go through the story, defeat the Elite Four etc and then stop playing because there is nothing else to do if they’re not someone who is part of the competitive Pokemon battling community.  To cater to both these kinds of people I’d propose a second multiplayer battle mode where the trainer ears XP from battles that they can spend to unlock more Pokemon and more moves for those Pokemon.  It would be like Halo, or COD online, how playing more games earns more XP, and unlocks new guns, equipment etc.  Same idea, but with Pokemon.  And these Pokemon would not be trained, they could for example have stats customisable within certain limits and be automatically set to the level of the game type e.g battle mode for Pokes that are lvl 50, lvl 100 etc. akin to Pokemon stadium.  This side of the multiplayer would be for people who enjoy the tactics of battling, the gameplay itself, but maybe not the grinding the series is famous for. 

    OK I’M DONE.  Apologies to anyone who has issue with my spelling, a) I haven’t read over this and b) I’m English, in case anyone’s curious/angry about the number of s’s where they expect z’s.  Also if anyone actually reads all of this, wow.

    • MujuraNoKamen

       I read all of this, and I’m English to, so I use S’s instead of Z’s! – not that that’s important but hey – I’d love to see Kanto re-imagined in 3 Dimensions with larger, more fleshed out cities (as opposed to the 4 houses, one shop, a Pokemon center and a Gym that normally made up a city) I agree with you, the story of normal Pokemon games doesn’t really need to be changed dramatically but a few elements could be tweaked to make it better like, as you said, decent competent villains and a deeper plot or something. Your idea about a bigger Skyrim type game is also pretty good too. I favour a large sandbox game with lots of content but I don’t want them to try and recreate Skyrim, personally I found the main storyline to be too brief and underdeveloped, the side-quests made up most of the game but 9/10 were repetitions of other side quests  (please deliver this letter for me, oh please find me a few animal skins etc) the characters too were monotonous and unmemorable, I still think it’s a great game before anyone attacks me for criticising it. But  enough about Skyrim, what I’m getting at here is rather than making loads of content for the hell of it (like Skyrim) they should instead do fewer but more fleshed out side quests, take Majora’s Mask for example, there were a lot of side-missions but there weren’t too many and they didn’t detract from the main story.  All of them were different and introduced us to great characters and showed us new areas of the world. In this Pokemon game they should do a similar thing, there’s the main story but you do favours for other people and learn about their stories, they should also keep other features such as Poke-Wood studios, Poffin making to change the gameplay, maybe add some ranger missions in which you walk around helping injured Pokemon or something, there are a ton of possibilities. Though I agree with waht you said about how timeless cel-shaded games look, I have to say I’d rather see a more realistic style for this game. I don’t mean photo-realistic for reasons stated above. Anyway, read my comment below for more ideas of mine on this game and more on the graphics-style – I can’t be bothered to type it all out again, and I’ve ranted enough about this game for the past few days. Check out my idea below anyway, it’s pretty good if I do say so myself 🙂

  • Bravyoura

    ☆POKEMON STADIUM U☆ surely this is a no brainer, Stadium 2 on the 64 was perfect they tried to add an RPG element with colluseum on Cube but it bombed.

  • MetroidZero

    Wii U needs saving? From what? Slenderman? -_-

  • Clem

    Um… I think the easiest way to tell that they aren’t going to make a main console Pokémon game is that Game Freak already said that they wouldn’t. That’s a pretty good indicator. They say that they believe in the “social power of handhelds”. I’m not sure if they’ve realized that Wii U has a social network built in to it but… That seems to be their position on the issue. Here’s an article about it:


  • David Kumapayi

    Making Pokemon for the wii u help with the popularity Wii U doesn’t need saving. The console is amazing and i know Nintendo got much more to offer releasing new concepts slowly to attract gamer and idea for through wii u software like apps and games will get Wii U the recogntion it needs. They just need to get genius sonority and game freak to get their heads down and make it happen for the Wii U. BRING SETH BACK FROM POKEMON COLISEUM NO KID TRAINERS CANT BE ASKED!!! 

  • DESS_M_8

    The Xbox software line-up was absolutely abysmal for a full 12 months before it started getting a good flow of quality titles an that eventually picked up momentum. It’s only 2 months old for Christ sake. Give it a rest. Amazing titles will come, but nintendo’s marketing is below poor this time and try really need to make it more apparent how amazing this console is. After playing zombi u and ninja gaiden 3 I have completely written off my ps3 except for the new tomb raider coming out.
    Aside from this, Pokemon needs making for home consoles, a hue evolving living breathing world with quests and distractions mixed with the fact the they trainers walking round are ACTUAL other players, migrated in and out of numerous servers at Nintendo to keep it fresh would be massive. AI trainers still placed at necessary junctures and gyms but passing actual players in your world and developing REAL rivalries would be amazing and MASSIVE. This game needs making. I don’t think the skylander figure route would be a good idea as that immediately eliminates the catch ’em all concept at the core of pokemon

  • Y000000

    The game should be made in high end anime style cell shading like in the Naruto series. A collaboration with cyberconnect2 fro the fighting mechanics would be nice.

  • Why are people talking about the demise of the Wii U and how the Wii U needs to be saved from its grave?  People, it’s only a little over two months old!  Did you expect the Wii U to dominate all the competition in both hardware and games in only two months during a crap economy?

    Seriously people, give the Wii U a year and a bit for the 3D Marios and Zeldas and Metroids and the Smash Brothers to come out and sales will pick up.  Call me an optimist, but I have high hopes for these games and the Wii U.

  • Guymelef

    I like the idea of a Pokemon MMO. And perhaps add a mix of Skylanders by allowing you to use cards, instead of figures — it just makes sense coz there’s already a separate card game that’s also quite popular — but make it optional only. Using figures a la Skylanders would be too costly coz you have over 700 Pokemon’s to choose from. 

    I don’t believe the 3DS market will be affected, especially if they do it like Monster Hunter 3 Ultimate. where you can share saves between the handheld and console and even do co-op play (if the integration of the handheld and console divisions of Nintendo gives us this, that would just be awesome). Now that would be Pokemon U (as in Ultimate).

  • Lev M

    saving the Wii U, i guess whoever wrote this didn’t see nintendo direct

  • Deleted due to accidental double post.

  • People talk like there was never a main series Pokemon game on a console. There were actually two. Colosseum and XD: Gale of Darkness. One could argue that they are spin-offs, but they play like the main series. Look them up. 

  • want this!!! hope this can come to the Wii U!!!! they should of done this along time ago! with the old consoles!!!! come on NINTENDO and POKEMON!!! you can make a KILLING (alot of money) in that! 
    hope we see it in 2015 or most likely the next NINTENDO CONSOLE!

  • Nameless105

    One way they could bridge a 3DS version and a Wii U version is a cloud save you play with on both games and make some Pokemon exclusive to 3DS and some to the Wii U. I would love, at the very least, a game like Pokemon Stadium where we could connect our 3DS/DS cartridges into an accessory for the GamePad and battle people with our teams, and even play our games on the console like we were able to on the GameCube. All I do know is I do want something Pokemon on my Wii U.

  • theanswer88

    yes the wii u does need savings, and a pokemon game would help allot. i think an extended game starting in pallet town (red blue) then to orange league (never done), then to the joto region … essentially red version + gold (wiht the addition of the orange league)… the game pad could be used as a pokedex which would be cool….. the game would require the care of a final fantasy game in terms of story… and i think should mirror the show somewhat but also create a personal experience for the gamer…. you gamers may not realize this but look at nintendo’s stock price and earnings … the company is in desperate need of something to kick start these sales before sony/ microsoft and others appear in 2013…. nintendo has invested allot in this system.. which i personally think is a repeat of the game cube… but a title like pokemon for a console that is more than a decade over due could help

  • GlaceEx

    I agree there should be a Pokemon game like this with all 6 regions. i disagree with there being two versions, they could call it Pokemon Ur Version, i chose that name because you can choose the region and town/city you live in and you can customize your character also Ur as Wii U, but with a Ur. Also the whole weather thing was done in Ruby and Sapphire try something more like a new team arrises in the region you start in and they only have a smal amount of followers until, first lets say you’re in Kanto, Team Domination faces Giovanni for his loyalty having Team Rocket become part of Team Domination. And to keep 3DS sales from falling they should make it so there are some pokemon you can get in this game that you can’t get in X and Y, but also X and Y have some that this game doesn’t have and they can all connect to each other. And the main legendary, if they make one, a Pokemon shaped like a “U” to fit with the others, also for the first time ever Ash and other characters from the show will be available to meet and battle. And finally, if you have any Miiverse friends who are playing the game you can happen to find them and you can talk to them and battle and travel with them and stuff only if they are in the same part of the world/region and connected to the internet. Oh… I almost forgot when you try to cath pokemon you use the gyro censors and move the gamepad around while the pokemon moves around and if you get it right in the middle the chance of catching it become 100%, If you barely miss the middle than it is 80%, if you are further out 60%, If you are near the edge 40%, if you barely miss 20%, if you completely miss it doesn’t even go in the pokeball.