Aug 6th, 2015


Nintendo of America’s executive VP of sales Scott Moffitt has certainly had a busy week talking to the press. Earlier this week he discussed how Nintendo views feedback from fans and that while it takes such feedback into consideration heavily, Moffitt admitted that Nintendo does not follow industry trends. The Examiner recently caught up with him again to discuss whether or not Nintendo would have a hand in promoting Yooka-Laylee, a buddy platformer homage to Banjo-Kazooie from the same Rare employees that worked on the original series.

Moffitt was quick to point out that Nintendo has a great relationship with several indie developers and that they’ve done numerous promotions in the past to help get the word out. As for promoting Yooka-Laylee specifically, Moffitt said he wouldn’t rule that out of the cards.

We’ve really been embracing the independent development community and there is a lot of really great indie content coming to our platform, more so than [before] on Wii or predecessor systems. Our eShop is stocked with great indie games, so we try to rotate them through and promote them from time to time with developer support. We’ve show a much more open stance to indie developers, so never say never.

While Moffitt doesn’t explicitly state that Nintendo could help the team at Playtonic Games promote their game, it seems like something that would benefit both companies greatly, as Nintendo fans have been asking for a worthy sequel to the Banjo-Kazooie series for years.

Yooka-Laylee doesn’t have a release date yet, but the Kickstarter estimate for the game is October 2016.

local_offer    Nintendo  scott moffitt  wii u  yooka-laylee