Jun 18th, 2014


One of the features we get asked about a lot is whether or not the Wii U can support two GamePads. The answer is no, and that doesn’t appear to be changing any time soon according to Shigeru Miyamoto. The legendary designer admits that the company’s focus is on getting people to adopt the Wii U as a system, rather than bringing support for multiple GamePads to one system.

“Certainly as we’ve been working on Wii U, I think we’re at a point where we don’t feel it’s realistic to expect people to purchase two GamePads yet. We’re still trying to get as many people as possible to buy the system itself, and that’s where our focus is right now. For the time being, two GamePad gameplay is not within our objectives in the short-term.”

Some people have speculated that Nintendo’s hesitance to bring support for multiple GamePads is that the Wii U isn’t capable of handling multiple streams from the console, but Miyamoto says that really isn’t the case. He also expounds on the idea of having a game and the possibilities that two GamePads incorporates, but acknowledges that developing something like that would be a drain on resources that need to be allocated elsewhere.

“From a technical standpoint, I think if we decided to pursue that, technically we would be able to and we can perform system updates that would allow for that. It’s also very interesting from a gameplay perspective idea because there are a lot of possibilities with two GamePads. But, at the same time, taking that kind of approach would again be a drain on resources and require us to continue to utilize our development resources for that. So then it would become a question of where do we want to devote our resources: Is it to creating regular GamePad games, or creating games centered around two GamePads?”

[via NeoGAF]

local_offer    Nintendo  wii u  
  • Makes sense. They want to get people to buy the system before they start trying to sell more of its controllers

    • Mozellergodt

      Yeah. They should just keep polishing the OS instead.

      • matt

        The wiiu os is faster then ps4 considering the menu on wiiu has lots of realtime info unlike the ps4 kid….and Netflix on wiiu is faster then ps4’s also wiiu browser makes ps4’s seem like its from 1997…..the wiiu has a proper digital shop,ive played on both and wiiu is lightning fast now especially with the fast start up menu…..

        Boot up time on wiiu to actually get a game running is like 40seconds faster then ps4….

        • Mozellergodt

          This is just not true, why do you come up with this crap? I’ve tried both, I can tell for for sure that the PS4 got a faster OS than the Wii U.

          • Daniel Niv

            I think he’s referring possibly to the recent system update for Wii U that came out like two or so days ago that drastically reduced the boot time. I don’t really know about the other services though, lol. But the updates have definitely helped the quality recently.

          • matt

            Listen it takes 1 sec to turn wiiu on now and about 5 sec to have browser on or a game since update it makes ps4 look like a betamax…

        • steve

          are you trying to convince yourself?

      • that’s a huge jump from the Xbox 360 last gen. thing’s menu navigation is slow as hell

    • Rich Cole

      Part of the Wiis allure was the excitement of playing games in a new way. (Both the Wii and Wii U have the price advantage) BUt I don’t believe people see the benefits and advantage of the gamepad.

      If they had pushed the 4 pad support and captured peoples imaginations again with the Wii U and friends and family playing in one room with their own device, I think hype and sales would have been better.

      Personally, I think this will be the strategy for the next Nintendo consoles. A home device that works seemlessly with the next 3DS, capturing both markets AND the unique style of couch family gaming.

      • Wii U can handle 2 Gamepads at once, not 4.

        • Rich Cole

          I get that, but that wasn’t always the case. During development the Wii U was tested and I believe intended to support 4 gamepads. It required a lot of hardware power and the result of “splitting” the screen resulted in low resolution on each game pad. Hence the scale back to 1 gamepad.

          The hardware still manages to support 2 gamepads but with just two gamepads supported and the price each gamepad would cost N decided to market it as a 1 gamepad system.

          The ideas behind 2 gamepads could be great, but still very underwhelming and limited compared to 4 gamepads. That’s the real reason N haven’t bothered with implementing 2 gamepad support, even for 3rd parties to experiment with.

          • A Pokemon Wii U game or a Yu-Gi-Oh Wii U game could make excellent use of 2 gamepads. In Yu-Gi-Oh for example, the TV is the battlefield, each players Gamepad for local has the cards in their hand so no screen looking lol. Also for Tag Team Duels online. And the thing about the Gamepad’s cost which I don’t see as a big issue, is people spend $180 on 3 more Xbox 360 controllers for example to max out the console, yet $100 to max out the Wii U’s controllers is to much? Your paying less for more in reality.

          • Rich Cole

            Yeah that does sound cool, it’s just that logically you need the system to support the maximum number of players and since most co-op games start at 4 players, you need 4 pads. 2 player games are in short supply.

            Pad v Pad the Wii U gamepad still costs more compared to a 360 pad, and you know there will be loads of 4 player 360 games. It’s not just about the cost for consumers, it’s also about the cost of the pad to produce. N would not be making a profit on the gamepad, and could possibly taking a loss, so they won’t do it.

    • Daniel Carvalho

      But what if the reason people don’t buy the Wii U is because there are no games that use more than one Gamepad?

      Just think about it: to the general public that still confuses the Gamepad for an accessory (there are not that many as there were before, but the confusion is still there), all they see is a tablet controller to be used for their Wii, one per console. If they see you can have more than one per console, it may get their interest. It’s like when you used to go to your friends house and you’d fight for the better controller: the Gamepad is the best controller, and people don’t want to invite their friends and only have one of those.

      Well, either way I’m still looking forward to see what they can do with two. I imagine people playing as a single character on the Player 1 Gamepad for a Tales of title, fighting against the enemies, seeing on his own screen all the Artes available for that specific character, while the second player with another Gamepad can select the Artes, Equipment and Strategies for the AI controlled characters, taking away the necessity to pause the battles in order to change your way of fighting (and finally having the other characters use the right spell without having 4 friends over).

      Another way to use 2 Gamepads is having the TV screen display a Spaceship, for example, while one player would be the Captain, seeing on his own screen informations the cockpit displays, such as speed, armor, health and the view from the cockpit to the outside, while the second player would have control over the guns, cannons and defense systems, then both would have their separate ways of controlling the ship and clearing the stages (talk about asymmetrical gameplay there).

      I understand their instance on this, it’s probably safer to wait until the Wii U is selling more before developing a game for 2 Gamepads, but I want to see what they can with 2 of those things as soon as possible!

      • Multiplayer games, 2 play online MK8 with 3 Gamepad would be nice. A Yugioh game where the TV is the playing field and the Gamepads have the cards in your hand so no screen looking lol makes perfect sense.

        • Daniel Carvalho

          I thought about that Yu-Gi-Oh thing as well. Heck, it would be awesome! Why isn’t Nintendo working on this?!

          • Well, cause Konami does Yu-Gi-Oh. Last time they were all about Yu-Gi-Oh and Nintendo was the DS games. There is that Zexal game on the 3DS finally being localized in September, but no online kinda makes it pointless. Konami isnt to friendly with Nintendo right now…not sure why. We also need them to make a Wii U Bomberman game but they wont cause it makes to much sense. A sequel to Bomberman Hero or Bomberman 64 from the N64 days would be glorious.

      • I do want to see what they can do, but just like F-Zero, it’s not the time

    • Yet new Gamecube Controllers are coming out when Smash arrives lol…

      • Daniel Niv

        It’s better than not having them lol.

        • True. But my point still stands, Nintendo says we don’t want to focus on controllers then they go and focus on controllers from 2 generations ago.

          • Daniel Niv

            To be fair, they need to make people want to play Smash Bros. If they can make people want to play Smash Bros, then they can make people want to buy a Wii U. This is their big move. After they accomplish that, things like Zelda Wii U and subsequent releases can implement things like using two controllers.

            Right now, a lot of people don’t see the point of why having the tablet controller is better than using some other controller like a game cube controller. At this moment in time, NIntendo’s priority is restoring the faith of the majority of its fanbase that is on the brink and hesitating as to whether they even want to play something like Smash Bros if they won’t have the gamecube controllers. This is why this is a really good move from them. A lot of people probably wouldn’t have been as eager to play this if they couldn’t use gamecube controllers with the Wii U.

            After more people buy Wii U’s, I think that then it’s a good time where Nintendo has the time to worry about newer generation controllers. This is because they have momentum right now because of Mario Kart Wii U, E3, and the upcoming Smash Bros releases (among other things) so this is really their one and only chance to try to make the Wii U successful in this generation.

            The media has not been this nice to Nintendo for a VERY long time.

          • because people are begging for it for one of their biggest releases for the system. Only a few are really asking for dual gamepad support.

  • ActivesiN

    makes sense to me, dont waste time on stuff like that, focus on games and pushing the console

  • Mr Ninty

    *patrick star* ha 2 gamepads, spongbob can easily take on 3 gamepads

  • Officer Raichu

    well thats fine i mean they do got a point why try to sell an extra when they need to sell the console more πŸ˜›

  • Mayoo

    The only benefit would be local multiplier without using a TV. How often that happens?

    • Josh Dye

      The benefit would be the gyro sensors

  • bistricky

    Correct me, but wasn’t the specs for the Wii U during release to allow for 2 Gamepads?

    Personally, 1 or 2 Gamepads … all good either way.

    I am more concerned if my Gamepad breaks …. I can’t go to a local store to replace a broken one.

    • SolarShane13

      Exactly. Nintendo made a extremely stupid move with not selling a standalone GP. People will tell you “oh, just call Nintendo”. Um, I don’t want to wait a week or more for a replacement to come and not be able to play the games I bought.

      Pikmin 3 requires the GamePad, even if your using the Wii Remote + Nunchuck. If the GP dies then the “lost communication with GP” message will popup. MK8 requires the GP. Wii Party U also. You won’t be able to play until you reconnect the GP.

      What’s worse is that the Japanese GamePad’s are region locked.. Seriously Nintendo? Region locking a CONTROLLER?

      • rp17

        MK8 doesn’t require a gamepad. I always play it with just a pro controller. The only thing you don’t have is the map. Same with Pikmin 3.

  • Jason

    It’s better for them to not support more than 1 GamePad, If they make Four Swords Adventures 2, and you need 4 GamePad to play the game, then people will get upset, because it would be too expensive.

    • Razo_E

      Or just use a few pro controllers….

      • Christian Schoff

        Have you ever played Four Swords Adventures?

        • Razo_E

          Can’t the 2/3DS be used in a similar way? Have it pair with the Wii U via the IR sensor, and there you go.

          • TehEngineer

            That would require the Wii U to have an IR sensor.

          • Josh Dye

            Couldn’t they use Wifi (most people have their own hotspot)

          • Razo_E

            Like the one in the gamepad………?

          • Christian Schoff

            You JUST said use Pro Controllers. Don’t backpedal now.

          • Razo_E

            Yes sir. I’ll never say anything else ever again. Please don’t take me to jail, please please PLEASE…

      • Jason

        Four Swords Adventures only uses GameBoy Advances to play the game, and it’s a 4 player only game.

  • FutureFox

    Be cool if they did. For Smash you could bring both your Amiibo character and Gamepad over to friend’s house. Both players could upload their characters independently and brawl without having to share a Gamepad. But its understandable.

  • Christian Schoff

    Good because I can’t afford to drop 150 just for a 2nd one right now. lol

  • MarkyWiiU

    I don’t really care. I think the console is great without more then 1 gamepad and I think it should stay that way

  • Petri

    I’m fine with that.
    I could even wait for the next console for that feature.
    But I want to see more games using gamepad as secondary screen for coop, and fun games using it interactively on single player.

    • palomino blue

      I wish 2 player Kart would allow for one tv and one Gamepad instead of sending the split screen to both. Imagine that game with multiple gamepads though. Everyone gets their own screen!

      • Petri

        Once they get Gamepads price down to 60 to 80$, multiple gamepads could be viable.
        But I doubt Wii U could support more than 2 at max.
        Now if next Nintendo console supports handheld as a gamepad, that would be nice.

  • Leoo wii

    They should first make an update of the camera, something in which we can use it, because there’s nothing in which we can use it. Like an app where we can take pictures and save them and also post them like in fb, twitter, etc..

  • darkcreap

    Indeed they can. The big issue is that it is already difficult to get people to have a console. Making people buy another gamepad? Surely not. It is likely pretty expensive and, due to the fact that the WiiU hasn’t been massively accepted, it is not a good idea to require an additional one.

    • FutureFox

      Once Amiibo takes off they can package those toys with a gamepad and “free” game to entice people to buy. That move is way, waaaay in the future though.

      • darkcreap

        Yes, that sounds good πŸ˜€

  • Michael Hancock


  • miltownrob

    i think it’s a lie, but it makes sense

  • Jake Russo

    I was just talking to a friend about how cool this would be. He asked for an idea of how this would work and I quickly thought of a RTS/MOBA style game where the two game pad players control the building/creeps and then wiimote/pro players play heroes. How cool would that be!?!?

    • MerryBlind .

      That would be FUDGING cool!!!

    • rp17

      Like Hex Heroes? The Wii U exclusive indie game funded through Kickstarter that basically plays like you just described but with only one gamepad…

      • Jake Russo

        For anyone too lazy to google this (I think you can even still fund it through paypal): https://www.kickstarter.com/projects/prismaticgames/hex-heroes

        Looks awesome! Having the two gamepads would really make that game awesome then. Hopefully if 2xGamepads ever lands (down the road) the team behind Hex Heroes will do an update or a new game with it!

        • rp17

          If 2 gamepads ever happens, I’m sure they would try it. They like to interact with their community. They even have a weekly MK8 tournament.

          I’m looking forward to this game. The cameos really won me over, with the Game Grumps and other indie game characters.

          Oh, I’m pretty sure Paypal is still open. They are almost to there next stretch goal…

  • palomino blue

    They originally said it would support 2 gamepads. I think they were caught off-guard by how few actually bought the system so they’re very right to focus on just getting people to adopt the Wii U first. I’m sure the system is capable of it.

    • YiyeUniverseMB

      They said it may at some point when asked over and over. It was close to pestering.

      • palomino blue

        I believe Reggie said in the unveiling, just like the original NES, the Wii U will support 2 gamepad controllers. Something like that.

  • Well if nintendo itself seems to have failed badly in supporting one gamepad in games to innovative levels mostly then how are they gonna do it with two? I wonder, but as they stated it won’t happen anytime soon.

    To me in person it doesn’t really matter much as I always choose Pro controller over the gamepad where possible. In long game sessions like Darksiders II, Monster Hunter etc to me the gamepad is very uncomfortabe. So yeah not a big issue for me, but I understand that many others do find it an issue or prefer gamepad for off-tv play, especially when you have a family. In which neither is the case for me.

  • companyoflosers

    i mean i think theres like one game that already has two gamepad support. balloon fight on virtual console. i get what they r saying about widely using two gamepads for games though. i kind of wonder what that will do to performance though if the console is streaming two separate views in addition to whats on screen.

  • Brandon

    It should just be about not having enough consoles sold, it should be about actually utilizing the gamepad in the games. Two gamepads would be cool, but the is no games that actually use them, other then wonderful 101.

  • Sdudyoy

    That’s kinda disappointing, but I had forgotten about support for two gamepads in the first place.

  • Dark Lord Sauron

    i agree with miyamoto on this with mario kart 8 boosting the wii u sales quite alot and yeah they should focus on continue to improve the wii u sales

  • Daniel

    It makes sense. Selling the gamepad separately would make a lot more people buy them thinking it is an add on for the Wii.

  • Squid


  • Casey

    Create a game that uses one game pad effectively first.

  • MetroidZero

    Imagine a co-op game that uses the Gamepad like ZombiU did.

    • Rinslowe

      Yeah… While I’m watching your back, who’s watching mine?

  • Dying_in_this_Crap_World

    ok time to bundle without the gamepad.

  • iamserious

    Is it even possible to buy a new replacement gamepad in case the current one breaks somehow???

    • matt

      Yes from Nintendo mate…..

      • iamserious

        Oh that’s good. How much would that cost?

  • Rinslowe

    “We’re still trying to get as many people as possible to buy the system itself”
    True enough…

  • Iflywright

    How about allowing the owners to buy an updated version of the gamepad? With a better hd screen, longer battery life, and a longer range from the console. and a more comfortable grip.

  • Bobby P.

    Theres no need for more gamepads, and besides, they would probably be too expensive for consumers to buy more. go Pro Controller.

  • george

    well at least they could sell extra gamepads apart just in case a dumb kid breaks the controller

  • Logan Waltz

    I call bullshit. Toss a team of two guys at a 2 controller update and we’ll buy more fucking controllers if we want them. They could afford to pay a couple guys each $60k a year to sell tens of thousands of extra controllers or even systems.

    • J_Joestar

      I think it goes beyond just making a 2nd Gamepad work, how many games would currently even support a 2nd gamepad?

  • Sonic 2099 The Hedgehog

    oh ok no problem

  • Ort

    He forgets: There is no thing as too much choice! (okok, ’83 game crash…)

    Just because Nintendo doesn’t have a use in mind for a dual-gamepad game, they shouldn’t deny the ability to others.

    • J_Joestar

      i don’t think he is saying they don’t have ideas in mind, but the cost/benefit ratio with the current install base isn’t good enough for them to put resources into making it happen yet. They are still busy trying to get adoption rates for the system up before considering it.

  • Gizmo

    Sorta disappointing. I had an idea for a Yu-Gi-Oh game where you can use multiple pads, where the gamepad displayed the players hand and the tv displayed the actual duel.

  • Ryan Jordan

    well to be honest it would probably sell a little better if it had 2nd game pad support just saying

  • devmiles

    it’s something that should be pretty common to have 2 gamepads supported by the console. very very stupid and disappointing and still not fixed in 2 years ..

  • steveb944

    Brilliant man.