Sep 26th, 2013


According to a report on Siliconera, multi-talented studio HexaDrive had a hand in helping develop Wind Waker HD. Many reviewers across the web have been calling this HD re-imagining of Wind Waker the definitive version and it turns out HexaDrive had a big hand in that. HexaDrive’s responsibilities including helping to change the textures in the game to high resolution.

This isn’t the first time HexaDrive has been contracted to help on a Nintendo game, as the developer also worked on “programming optimization” for The Wonderful 101. If you’re unfamiliar with HedaDrive’s work, they previously worked on Okami HD for PlayStation 3, and Zone of the Enders HD for PlayStation 3.

Currently you can download Wind Waker HD on the Nintendo eShop, but if you’re wanting a physical copy of the game, you have to wait until October 4th.

local_offer    hexadrive  Nintendo  wii u  wind waker hd  
  • Well they did a good job. Game looks and plays great!

    • Magnus Eriksson

      It look very good. Hope it will drop down my mailbox tomorrow. I have high hopes πŸ™‚

      Btw, I dont understand why they call it a remake? To me it looks more like a restauration of an from before good looking game.

      Edit: Btw 2, I heard there was some framerate issues with this games digital version. Anyone who owns it and can say something about that?

      • Nintedward

        Put Windwaker original on a 4:3 SD tv next to Windwaker HD on a 16:9 1080p tv. The difference is pretty huge.
        Not to mention a plethora of new features, sped up animations , reworked soundtrack etc etc etc.

        • Magnus Eriksson

          Yes of course its a huge difference. Its highly visible on resolution, contrast, colours etc. But I still think there is a difference between a remake and a restauration. DuckTales is an example on a remake from NES to todays consoles, while Windwaker HD seems to be more of a restauration. This is how I understand it. Correct me if Im wrong.

          • Nintedward

            I can see where you’re coming from there. But Windwaker is different enough to classify as a remake just like Ocarina 3D was.

          • Arthur Jarret

            Linguistics 101:

            It’s not related to how a game looks that decide if it is a remake or an enhancement (restauration only occurs when something is damaged, to bring it back to the original state… ‘to restore’… and occurs on old, non-digital film and paintings).

            If you take the original assets and programming, and provide an upscale, switch some textures, maybe change some sounds… i.e.: if you alter the already existing code: you are making an enhancement.

            A remake is when you completely re-build the game from scratch (so you are actually making a gaming again, which is why they call it ‘re-making’ it).

            Please ignore stupid people who claim that: “if enough enhancements are made, it magically becomes a remake” – this would mean each Elder scrolls mod someone made on PC to enhance textures was them remaking Elder scrolls…

      • Joey

        i played it and i had no framerate issues yet since i download it on the Sept. 20th. played most at least 5 hours straight.

      • only time i noticed it was during the first boss, when the ceiling was falling and the boss was upset, but nothing that interfered with the game.

      • Fred

        I also own it and I haven’t had any issues at all yet.

    • Merrfn

      I wish I could say that…

  • Nintedward

    The legend of Zelda Windwaker: Hexa Drive

    • Haha, good one!

      • Nintedward

        You know it!!

    • Linskarmo

      That must be what it stands for. πŸ˜‰

    • Magnus Eriksson

      Ah, now I got it. HD-Hexa Drive. Man Im slow from time to time…

      • Merrfn

        I didn’t get it until somebody said “I get it” and “that must be what it stands for”, which made me think about what he said and then I got it right.

  • Fred

    I’m loving this game (I never played it before so this is my first time)

  • Baum γ€Œγƒ„γƒͺー」

    Good Thing, that Nintendo’s ding a bit of “Outsourcing” (I know they’re still doing the majority of work in their projects), because that means more time for more stuff!
    I actually never heard of that Studio, but they seem to do an amazing Job, when I think about W101’s or Okami HD’s visuals πŸ˜€
    @Ashley, I gues I bitched enough about it by now, but please try to write “you can download game X on the eShop, IF YOU LIVE IN THE US (or Europe if it’s released here first)” instead of just “you can download game X on the eShop”.

    I think that would help alot for people, who aren’t always up-to-date and may think that the shop didn’t load properly. That’s no criticism – you’re actually doing a pretty good Job here on WiiUdaily, just an advice ^^

    • Yep, I’ve been trying to be a bit more country neutral because I know we have a lot of European readers.

      • darkcreap

        Indeed, it avoids confusion. Just a couple of weeks ago I heard that Zelda II was going to be on the eShop, but it was not until this week that it arrived to Europe. I just realised that when I saw completely different Virtual Console games when I opened the eShop.

  • aldo2410

    And we thank it to them, the game looks great, but the best in this game is the soundtrack it just takes you into the game, now we just have to wait to get our physical copy

  • Merrfn

    8 more gruelling, boring, unsatisfying days until I buy Wind Waker HD…

    • YogiGRB

      same thing here

      • Merrfn

        It sucks

        All these ‘Muricans talking about how nice they Wind Waker HD is-makes me wanna cry ;(

        • YogiGRB

          Don’t worry though, there is still some stuff to do. Just finished Pikmin 3 (first run through, now for the 100%) and trying to finish W101 πŸ˜› ……. my body is ready

  • Elitepwnsface

    Well some mysterious deve’s helped with OOT 3DS and it was fantastic. So all good in my book. As long as its not a hd reformatted game like ff10 i have no problem.

    • Michael Pullar

      Grezzo? Yeah, they were pretty amazing.