Feb 26th, 2013

“Imagine the barebones gameplay of Zelda, mixed with atmospheric elements from Metroid, action done in the style of Secret of Mana, the excitement of figuring out what element to use like Megaman, hand-drawn storybook backdrops like Legend of Mana, with comedic tones and a thriving in-game clock system like Brave Fencer Musashi”.

That’s the pitch offered by NostalgiCO, the developers of 16-bit inspired action-adventure Cryamore, a game that just hours ago fulfilled its Kickstarter drive a full $182,309 in excess of its goal.

The project’s initial $60,000 target was surpassed not long after its listing last month, but thanks to an extensive list of ‘stretch goals’ – further milestones that would allow the developers to accomplish a much more complete game – inlcuding things like full voice-acting, additional weapons and a full Japanese translation, supporters kept funneling in their money until every single milestone ticked off.

Since the final stretch goal of $225,000 was to produce game ports for PlayStation 3, Xbox 360 and Wii U, and since the project has wrapped up with a grand total of $242,309, we can now confirm that Cryamore will be coming to our favourite little black (or white) box.

Given that virtually every influence listed was originally running on a Nintendo system, and given that the Super Nintendo was the undisputed king of sprite-based action-adventures and RPG’s (a crown that was eventually passed down to the DS), this game seems like it will be right at home on Wii U. It would have been a true shame to have to experience the game on a keyboard or touch-screen only (although while we’re on the subject, some minor touch-screen functionality for menus and such wouldn’t go astray on Wii U).

The game itself seems to be set in a post-steampunk world where a mineral known as cryamore has become the dominant source of fuel and innovation. The story follows spunky bookworm Esmy, her kid brother Braxton and obligatory anime babe Bliss as they set out to discover why their use of cryamore has caused an imbalance on their home of Noka Island, causing all sorts of monsters and problems to arise.


The gameplay is described as a “rich, single-player experience, mixing exploration and puzzle solving with strategic, action-based gameplay” with “little to no hand-holding”. There will be multiple learnable abilities based on 8 core elements, a real-time combat system, a 1:1 time cycle based on an “internal clock”, summons, plenty of side-quests and puzzles and of course plenty of items and collectibles.

The two project leads have a wealth of dev experience behind them including work for Capcom and Namco Bandai, the game’s music is being composed by the acclaimed Aivi Tran (AKA YouTube’s Waltz for Luma ) and the rest of the team comprises programmers and artists who’ve worked with such companies as WayForward, Insomniac and Ubisoft. It truly is an all-star indie team producing Cryamore.

You can see a whole lot more detail including gorgeous artwork, sprites, music and concepts over at Cryamore’s Kickstarter page.

So what do you think? Would you be interested in playing Cryamore on Wii U, or do you think it’s better suited to a different platform? What do you think of the direction the guys and girls at NostalgiCO are taking? Make your opinions known in the comments below.

local_offer    indie  Nintendo  wii u  
  • me1034

    ““Imagine the barebones gameplay of Zelda, mixed with atmospheric elements from Metroid, action done in the style of Secret of Mana, the excitement of figuring out what element to use like Megaman, hand-drawn storybook backdrops like Legend of Mana, with comedic tones and a thriving in-game clock system like Brave Fencer Musashi”.

    Ummmm… YES PLEASE!!! WiiU Definitely. I’d rather forego GamePad functionality in favor of the ability to play the game on the GamePad. Or option to select either one.

  • christianpenag


  • MugenHiryu

    Nice to hear that this project reached the goal for a Wii U release, looking forward to play it***

  • Jon Turner

    Wow, this looks great!

  • This would be one of those rare cases of Indie devs. on which I will say, take my money allready. I would get this for sure.

  • Wayne Beck

    Glad to hear it! I have a feeling this game is going to give Chrono Trigger a run for it’s money. I just hope the Devs can find some original gameplay to make it stand out. 

  • EvanescentHero

    This sounds pretty awesome!

  • Wow. This is a great win for the  U

  • Another system seller the for the Wii U!  This is just what Nintendo needed!

    • I honestly couldn’t care whether Cryamore sells systems or not. I already have my Wii U, and I’m excited for any quality game that comes to it. I’m sure most people here feel the same way.

    • Satire self-test initiated.

    • NkoSekirei

       at least ur not trolling

    •  It’s for all consoles. It was for PC first but they jumped past the mark for consoles in like the last 3 days. Awesome stuff.

    • SoulSilverZero

      You could be doing one of two things:

      1. Being sarcastic

      2. Have a little/older bro/sis that you mainly use/share.

  • MetroidZero

    Not interested. 

    •  Cool story, bro.

      • MetroidZero

        I don’t find it overly appealing, is all.

  • Mr. Nick

    This sounds pretty cool. I’d give it a try.

  • Completely depends on the price.  It sounds interesting, so maybe if it is in the $20-$30 range.

  • Mr. Nidoking

    Looks interesting, though I’ll need to see more gameplay footage before I decide.  

  • Cool to know Waltz For Luma is working on the game. I know I’d get it!

  • Saw the kickstarter a while back and was interested, until I watched the video… the attempts at humor were soooo cheesy and bad that it kinda ruined it for me.  If they skip on the voice acting and don’t go so heavy handed with the jokes I may pick it up.

    •  The video was pretty cringe-worthy, but that isn’t the final voice actress.

      • But I liked the cheesy acting…it gave it a charming oddball character (not being sarcastic).

  • fireheartis1

    It’s about time we got a hand drawn title that takes advantage of the great 16bit era.  I can’t wait for this title to come out.  I can’t wait to see a trailer for it.

  • Joseph Parsons

    im so geting it

  • RyuNoHadouken

    day one purchase

  • DemonRoach

    This looks like a point and click game.

  • Srpg2ishere

    Finally. I can die happy now.

  • Dominic Coradazzi

    I think I’ll play it smart and wait to see how it does before I go and pick it up
    I like the concept though

  • it looks pretty cool

  • Alexis Goitia

    Too bad the whole kickster makes you hate the protagonist by making her a Mary Sue and the selfcongratulating developers. I just don’t get why they needed to do this when there are better and cheaper ways to advertise a game without alienating entire demographics.
    I could have been interested, but after that, no thank you.

  • PKUltima

    Pier Solar HD and now Cryamore? Looks like I won’t totally be avoiding digital downloads 🙂

  • SoulSilverZero

    People on Youtube are complaining about the game… -_- despite being at pre-alpha stage.

  • Michael Jurado

    finally <3 a game that i can get really into 

  • Mikesphoneandtab

    I am super excited about this. Of course I am totally going to play this on the Ouya. I’m excited because now that it’s hitting one of the big 3 it has a chance to get big and I can then laugh at everyone who said that the Ouya will not have any big titles. I also backed this Kickstarter so I am happy to see it’s doing well.